Celtic Heroes

The Official Forum for Celtic Heroes, the 3D MMORPG for iOS and Android Devices

Lures

#1
I know that I am a ranger posting on a mage forum, but I have noticed that on your main lure(s) you all say to half max what lure your using mainly. I am assuming this is to allow other skills points? Or is there another reason? And if someone was a support mage, would they max all the lures they use (if I get a second device im thinking about making a support mage- fire and pierce lures, fire cloak, energy boost all maxed- a few points in shield to alleviate the vit so I can get more focus) Any other skill suggestions to put points into where possible?
Belenus
Napstrike- 88+ DPS Rogue- Ninja Pirates
Napol- Ranger

Morrigan
Napol- 130+ Hybrid Ranger
Napol2- 83 DPS Rogue

Re: Lures

#2
Yes, if you are a dps mage or anything other than a support mage, you only put half the points on lures because they are more useful on other skills.

Support mages on the other hand can be quite difficult to level up, which is why i recommend building a fire mage and using a book of alt when you are at the level you like. Maxing the lures are very useful for support mages, and since the lures stay on the enemy for a while, stat points can be put onto vit to keep you alive (what i do on support mages).
Image

_____________Defence overpowers offence_____________

Re: Lures

#3
Sounds good. Yes, I plan on training until perhaps ow with the fire build, using my other chars to help until thisn gets high enough it can tag along with my main and help kill the boggans. :twisted:
Belenus
Napstrike- 88+ DPS Rogue- Ninja Pirates
Napol- Ranger

Morrigan
Napol- 130+ Hybrid Ranger
Napol2- 83 DPS Rogue

Re: Lures

#4
the lure shouldnt be maxed, altough it can help on overall dps for bosses
lure should get the mob's resistance to almost zero if not zero, half of ur current skill pts will do that on mobs around ur lvl
#NerfMages #AvoidBalance #WhyPlayARogue #MeatShieldOnly #HealingSlavesOnly

OP dps warrior on Belenus, hot af melee druid on Nuada. #Elementals #Apex

Re: Lures

#5
FWIW, I'm primarily support (see sig :lol: ) and here is my current support skill set:

pierce lure: 40/40 + rings
slash lure: 25/40 + rings
ice lure: 20/40
magic lure: 20/40 + rings
boost: 39/40 + gear to 50/40

I don't use fire lure because the vast majority of dps mages use it so will be luring the mob already.

Build
strength: 5
dex: 65
focus: 515 (590)
vit: 340 (415)

You don't need as much focus for a support mage as you would for a dps mage, so you can drop more points into vitality. Gets to be really helpful in Carrowmore.
LongCool: 190+ mage
lcthief: 170+ rogue
lcwitchy: 85+ druid
World: Lugh
Proud General of Clan Aftermath

Re: Lures

#6
Alright if this seems really short its because m computer went to sleep and logged me out right before I had hit submit to my full message.
the lure shouldnt be maxed, altough it can help on overall dps for bosses
lure should get the mob's resistance to almost zero if not zero, half of ur current skill pts will do that on mobs around ur lvl
Cool idea, but as my mage is going to be a lower lvl than my ranger when I alt ill prolly keep lures maxed for at least a while.

Perfect. I was thinking fire (might do ice til get new lux) and pierce lures at max. What do you think about adding fire cloak to the skills my magell use? Energy boost is a given, maxed obviously. Would you advise a few pts in energy shield? And any other skills I shouls look into? Mind, I normally solo train on my ranger (although lately ive found that I prefer lvling with grps, hence the dual device idea). Ranger is a dex/vit 'tank' (call it what you will, but the pt is I don't use bolas) and does decent dps (still waiting for rapid to be fixed though...) uses light heal a lot so figured that can be used to help the mage stay alive in addition to my ranger.

Im curious about the dex in your build... any particular reason? Ic, its curious that you have more vit that in theoretically needed, any particular reason (bosses perhaps- and carrow in general ofc). Ive seen spells increase effectiveness nicely the higher the focus, but still not central for support? I would almost think that it would help more.
Belenus
Napstrike- 88+ DPS Rogue- Ninja Pirates
Napol- Ranger

Morrigan
Napol- 130+ Hybrid Ranger
Napol2- 83 DPS Rogue

Re: Lures

#7
If your mage is just going to be supporting your ranger, then having a cloak of fire is a really fantastic idea. The level difference between the mob and your mage will not matter, as it is your ranger tanking.

Eshield is a good idea, in case you have an add and don't get killed in 2-hits.

Lures aren't affected as much by focus, because of the lower number. My 24 lure takes away 400 ish resistance, whereas my 24 ice shards or something would do couple thousand damage. This difference in numbers means focus affects damage spells more than lures, so having bit more vitality would probably be more beneficial.
Image
A mage at heart... Fire mage that is.
Currently actively playing the game.

Re: Lures

#8
If your mage is just going to be supporting your ranger, then having a cloak of fire is a really fantastic idea. The level difference between the mob and your mage will not matter, as it is your ranger tanking.

Eshield is a good idea, in case you have an add and don't get killed in 2-hits.

Lures aren't affected as much by focus, because of the lower number. My 24 lure takes away 400 ish resistance, whereas my 24 ice shards or something would do couple thousand damage. This difference in numbers means focus affects damage spells more than lures, so having bit more vitality would probably be more beneficial.
:o So that's why one can have more vit... wow you mages have been busy learning about your class- im impressed. Okay good to know about the fire cloak and shield- I might have to give some equipment to my mage to help him get more health.

Any suggestions for an offhand even though I don't think ill be needing one (not until the higher levels anyway- boost seems to be sufficient)?
Belenus
Napstrike- 88+ DPS Rogue- Ninja Pirates
Napol- Ranger

Morrigan
Napol- 130+ Hybrid Ranger
Napol2- 83 DPS Rogue

Re: Lures

#9
You want an off-hand that boosts your skills' strength, not your energy regen. Take the regen as an additional bonus.

Assuming you're less than level 100, you'll be looking at the master grimoire. Gives 100 focus and 100 health, as well as 15 energy regen per tick. Pretty nice for mages/druids. Another option is to use a mount, which costs around about the same as the grimoire (not sure about your world, but you can buy 80% mounts for around 150k on Crom).
Image
A mage at heart... Fire mage that is.
Currently actively playing the game.

Re: Lures

#10
Alright if this seems really short its because m computer went to sleep and logged me out right before I had hit submit to my full message.
the lure shouldnt be maxed, altough it can help on overall dps for bosses
lure should get the mob's resistance to almost zero if not zero, half of ur current skill pts will do that on mobs around ur lvl
Cool idea, but as my mage is going to be a lower lvl than my ranger when I alt ill prolly keep lures maxed for at least a while.

Perfect. I was thinking fire (might do ice til get new lux) and pierce lures at max. What do you think about adding fire cloak to the skills my magell use? Energy boost is a given, maxed obviously. Would you advise a few pts in energy shield? And any other skills I shouls look into? Mind, I normally solo train on my ranger (although lately ive found that I prefer lvling with grps, hence the dual device idea). Ranger is a dex/vit 'tank' (call it what you will, but the pt is I don't use bolas) and does decent dps (still waiting for rapid to be fixed though...) uses light heal a lot so figured that can be used to help the mage stay alive in addition to my ranger.

Im curious about the dex in your build... any particular reason? Ic, its curious that you have more vit that in theoretically needed, any particular reason (bosses perhaps- and carrow in general ofc). Ive seen spells increase effectiveness nicely the higher the focus, but still not central for support? I would almost think that it would help more.
support helping a rogue
well a friend of mine is a sword user warrior, with support mage, i kinda love what hes doing
he took all magic dmg, got magic dmg lure at lower, so he can save on pts
got lure of soldiers at 50 (physical resists are way higher, keep those maxed)

hes using anc beastbone helm, so sacrifice works at lvl 1
the mage was close to the warrior's lvl, so he used firebolt, but cloak of fire is the skill to go if ur not close enough
and he used e.shield which idk why, but i wouldnt

in other words, match all of ur gear to the same elemental dmg, if u dont care about bosses, magic is what u should choose, but for cloak of fire, use fire lure
get the physical lure for the main maxed (if rogue, lure of assassins)
get dmg skill, for u cloak of fire

so it gets u to

lure of magic/fire/heat - halved / maxed - depends ofc (lvl, element)
lure of assassins - maxed, ofc if its for other class then other lure
cloak of fire - maxed

it leaves us with one more open skill and an extra skill (could be more if halving lure)
what i suggest ofc is lure of fire if using cloak
energy boost/sacrifice if u need

if none of those... get something else u can think of, if u can, lvl the mage to the main's lvl, and add firebolt in there, and u could half lure of fire, which will get u much more effective set up

lure of fire - halved
lure of assassins - maxed
cloak of fire - maxed
firebolt - maxed
firestorm/other skill u want - all rest of skill pts

u will have tons of extra pts if u have halved lure, enjoy
#NerfMages #AvoidBalance #WhyPlayARogue #MeatShieldOnly #HealingSlavesOnly

OP dps warrior on Belenus, hot af melee druid on Nuada. #Elementals #Apex

Who is online

Users browsing this forum: No registered users and 6 guests