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Mages biggest Nerf...
Posted: Tue Jun 17, 2014 5:28 pm
by TheBlindKing.
The biggest nerf this update wasnt from otm changing certain tributes from focus or nerfing skills down to a certain amount it was from one skill alone...Fire Attunment/ice attunment. The recast is 2 min which is insanely long considering how much it contributes to mages overall damage. We can barley compete with rogues how it is,p but when you lose fire attunment/ice attunment you have no chance. Im posting this because i think fire attument/ice attuments recast time should be cut in half...would be nice to get a response from otm if this would be possible. It would even out the playing field for mages. Thank you in advance for any support given.
Re: Mages biggest Nerf...
Posted: Tue Jun 17, 2014 6:56 pm
by Ominomi
I totally agree! Its really annoying for instance, when you and your friends are fighting a boss, you get wiped out by AOE and left doing horrible damage until attune cools down. Also a pain when you lose attune in the middle of a lix.
I think the cooldown time should be reduced to maybe 1 min, or have a slight boost in power.
Re: Mages biggest Nerf...
Posted: Tue Jun 17, 2014 7:03 pm
by TheBlindKing.
I think the cooldown time should be reduced to maybe 1 min, or have a slight boost in power.
I agree with making it 1 min, that would cut the recast time down by 50% which is very dueable. I dont think fire/ice attument should be buffed in the case that it would make mages way op on bosses that dont kill them. It wouldnt combat the issue im trying to fix of loseing attument after death and having to wait as well. Appreciate the feedback
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Re: Mages biggest Nerf...
Posted: Tue Jun 17, 2014 8:52 pm
by Criminal
U will never get an admin answer here.
Re: Mages biggest Nerf...
Posted: Tue Jun 17, 2014 9:05 pm
by TheBlindKing.
Fair enough ill give it a day or two before i move it over to general...wanted to see some others thoughts on the topic.
Re: Mages biggest Nerf...
Posted: Tue Jun 17, 2014 9:15 pm
by TheBlindKing.
Posted in general disscusion if you guys could go there and comment that would be great. I fiqure we will need a lot of +1 s and support to get anything actually be done.
Re: Mages biggest Nerf...
Posted: Wed Jun 18, 2014 2:02 am
by Xanadu
Fair enough ill give it a day or two before i move it over to general...wanted to see some others thoughts on the topic.
PM community with a link. Better chance that way...
Re: Mages biggest Nerf...
Posted: Wed Jun 18, 2014 7:41 am
by Criminal
Fair enough ill give it a day or two before i move it over to general...wanted to see some others thoughts on the topic.
PM community with a link. Better chance that way...
More likely to work if u PM them, i always PM to get an answer.
Re: Mages biggest Nerf...
Posted: Wed Jun 18, 2014 11:58 am
by Zodiac777
+1
I agree the attune spells need a much faster recast rate. It annoys me that to play a mage with any degree of successful you have to put so many skill points in 4 or so support kind of spells (es, lure, attune etc) to even be able to solo.