Celtic Heroes

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Fire or Ice Mage

#1
I've read so many post and stickies about this but I still can't figure out witch one to use Ice or Fire Mage. I want a Mage that is good for lvl mostly (solo and groupe) but also good for bossing and not terrible for pvp. I deleted my last Mage to start this one so I will be starting from lvl 1. Any additional info like gear is also useful. Thx

Re: Fire or Ice Mage

#4
I also prefer fire, but here are the considerations:

Fire:
Solid dps, shorter cooldowns, DL gear is a bit more favored for fire build, harder to find other fire items (because there are more fire mages so items are harder to come by and sell for a premium), evades suck but not necessarily the end of the world, high but not highest energy cost and sigils probably won't kick in during cooldown, better dot skill but no dps add (incinerate).

Ice:
Outstanding dps, longer cooldowns, easier to find ice items, other than DL chest not much gear favored, evades are almost certain death, higher energy costs but sigils will kick in during cooldown, worse dot skill but adds to dps (frostbite).

Either way, max both your dps skills, your chosen attunment, and half max the appropriate lure.
Xanadu - Mage 228+ - Forever - Rosmerta

Re: Fire or Ice Mage

#5
other than DL chest not much gear favored
You mean helm right? Chest adds to fire cloak.
Last edited by Armo on Thu Jul 31, 2014 9:33 am, edited 1 time in total.
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A mage at heart... Fire mage that is.
Currently actively playing the game.

Re: Fire or Ice Mage

#6
Solid dps, shorter cooldowns, DL gear is a bit more favored for fire build, harder to find other fire items (because there are more fire mages so items are harder to come by and sell for a premium), evades suck but not necessarily the end of the world, high but not highest energy cost and sigils probably won't kick in during cooldown, better dot skill but no dps add (incinerate).
.
what do you mean about sigils probably won't kick in during cooldown? I have something like 15-20 sigils and I expected them to start generating energy as soon as I lose it. What causes a delay in them kicking in for fire spells and not ice?

Re: Fire or Ice Mage

#7
Solid dps, shorter cooldowns, DL gear is a bit more favored for fire build, harder to find other fire items (because there are more fire mages so items are harder to come by and sell for a premium), evades suck but not necessarily the end of the world, high but not highest energy cost and sigils probably won't kick in during cooldown, better dot skill but no dps add (incinerate).
.
what do you mean about sigils probably won't kick in during cooldown? I have something like 15-20 sigils and I expected them to start generating energy as soon as I lose it. What causes a delay in them kicking in for fire spells and not ice?
Nothing, it takes few secs for sigils to kick in, and in between firebolts ur sigils prob dont have enough time.
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Re: Fire or Ice Mage

#8
Solid dps, shorter cooldowns, DL gear is a bit more favored for fire build, harder to find other fire items (because there are more fire mages so items are harder to come by and sell for a premium), evades suck but not necessarily the end of the world, high but not highest energy cost and sigils probably won't kick in during cooldown, better dot skill but no dps add (incinerate).
.
what do you mean about sigils probably won't kick in during cooldown? I have something like 15-20 sigils and I expected them to start generating energy as soon as I lose it. What causes a delay in them kicking in for fire spells and not ice?
Nothing, it takes few secs for sigils to kick in, and in between firebolts ur sigils prob dont have enough time.
This is what I'm saying. The cooldown for fire skills is shorter, so you remain in your "combat stance" during the cooldown and your sigils are less likely to kick in when you are spamming skills. Because the ice cooldown is longer, when you have finished spamming your skills, you are more likely to come out of "combat" stance (because of the amount of time before your nukes are ready to be recast) and your sigils will add to your energy.
Xanadu - Mage 228+ - Forever - Rosmerta

Re: Fire or Ice Mage

#10
ice is good for burst damage, most dps ice builds have firebolt as a 3rd dps spell, evades will ruin your life.

fire is good all around for consistent dps. Fire build does more long term damage than any ice build with equal gear
most high end fire dps builds run bolt/storm with a 3rd dps spell of incinerate or If your energy bar can handle it, you can run ice shards. Sometimes my un-attuned ice shards will still hit for over 6k.

with my hrung skull i can bolt/storm/shards/bolt with no delay between casts potentially doing a 25k burst which aint bad at all

In theory you could dump e shield and run firebolt fire storm incinerate and ice shards with the right gear, but even with 12k energy and 2100 esigs, i would be hurting. Incin doesnt stack either so no point in that at raids
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