Just had a question for all u mages lol was wondering how many sigils do i need at endgame right now im only lvl 11 but planning on spending 20 dollars for plat every week to buy energy sigils also was wondering if health sigils are important for mages
Ps: im a fire mage if that information is needed thank you all for taking time to read this
Re: Sigils. For mages
#2Energy sigils are more important then health sigils, but its still nice to have both.
Endgame, I'd say about 1000 is decent(more if you wanna regen during a boss), unless you are a hybrid.
Personally, I'd rather just buy energy lix, with how the prices and availability of sigils are on my world. Better then spending millions for out of combat regen, in my eyes.
And if you wanna save loads of cash, use energy boost, its a skill that regens energy while in combat. Energy shield can also be used to save hp, reducing the need for regen. You will be using skill points that could be spent elsewhere to do so, so you would have to decide if that's worth it for you.
Endgame, I'd say about 1000 is decent(more if you wanna regen during a boss), unless you are a hybrid.
Personally, I'd rather just buy energy lix, with how the prices and availability of sigils are on my world. Better then spending millions for out of combat regen, in my eyes.
And if you wanna save loads of cash, use energy boost, its a skill that regens energy while in combat. Energy shield can also be used to save hp, reducing the need for regen. You will be using skill points that could be spent elsewhere to do so, so you would have to decide if that's worth it for you.
World - Lugh
Furyion - 192 Ice Mage
Stonelord - 100 PvP Warrior
Lavalord - 60 PvP Warrior
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Furyion - 192 Ice Mage
Stonelord - 100 PvP Warrior
Lavalord - 60 PvP Warrior
Keepin' it old school.
Do you like Celtic Heroes? Join the Official Unofficial Discord today!
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Re: Sigils. For mages
#4Well said, for early game sigils are not really needed you will be fine on just an e lix. When you begin transitioning into endgame bossing if that is your play style, I would definitely recommend getting a few thousand. At bosses your options are to either spam restos or take a step back for a few to let your sigs tic. Right now energy regen is a huge problem for any endgame caster and something I honestly dont see otm addressing in the near future (literally all it would take is slightly lowering lvl 50 skill energy costs)
World: Gwydion Clan: Relentless
Krumz~220+ Mage
Krums~220+ Dps Druid
Retirement dident work out for me .-.
Krumz~220+ Mage
Krums~220+ Dps Druid
Retirement dident work out for me .-.
Re: Sigils. For mages
#54000 works for me, doesn't disrupt DPS too much.
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Currently actively playing the game.
Re: Sigils. For mages
#6I have 500hp and 1000nrg, also use a bunny and eboost - (EDL+hotswap aggy ring and a few extra skill pts). Rarely need lix with current setup.
RoyalBratt ~ 230 Ice Mage
Re: Sigils. For mages
#7I got 1k energy sigs right as I started my mage, which may be overkill, but was very helpful. For me I’d much rather spend a lot of money once on sigs rather than spending money every time I play on lixes.
And hell no I’m not willing to sacrifice power on energy boost.
And hell no I’m not willing to sacrifice power on energy boost.
Re: Sigils. For mages
#9I have a tad over 5k e sigs and around 1.5k hp sigs and it works wel:
Feel free to pm me about anything or talk to me in game
Fire Mages are where its at
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Bob The God
Former EG try hard who’s now relaxing midgame on crom.This Bob guy is a guide? Legitimately?
Fire Mages are where its at
Re: Sigils. For mages
#10Like 1.2 on hp and 2.7 on energy, without maxing energy boost (10-15 points) and stacked with energy boost at all times my energy was stable and when I thought it started to go down I'd let sigils pop in (once or twice per lix)