Hey everyone,
I could not help but notice now much the mounts look like the broomsticks in Harry Potter, so I decided to make a Quidditch game!
You will need:
- 12 Players (5 per team, 1 "snitch", and 1 ref)
- 2 pict charms
- 6 celestial staffs
- 4 other staffs (any color is fine, speed matters)
- 1 Golden Shrink Charm
- 1 Heroic speed elix
Team Set-up:
Each Team consists of 5 people, divided as follows:
- 1 Seeker (ends game and can score 50 points)
- 3 Chasers (score points)
- 1 Bludger (can kill opposite teammates)
There is also the:
- Ref: flies around and makes sure no one is cheating
- Snitch: has the golden shrink and the speed elix, tries to avoid being caught by the seeker
Seekers: the seekers goal is to kill the snitch using ONLY the auto attack and proc chance of their mount. They are grouped, and once the snitch is dead the team whose seeker got the kill recieves 50 points, and from there the game ends. They are not allowed to attack anyone else.
Chasers: The chaser's goal is to score points. Each team has 3 chasers, and they need to get a "ball" from their end of the arena to the opponent's end. The "ball" is a theoretical object that is transfered from player to player by auto attacking a chaser on your team once. Once a chaser has the ball they are not allowed to move, or the ball is given to the closest chaser on the opposite team. Chasers are not allowed to attack other players. If a chaser passes to another chaser and the "Dragon Fire" attack happens, the ball is given to the closest chaser on the other team.
Bludgers: The purpose of the Bludger is to kill opponent players. A Bludger is allowed to use one skill as followed, along with their staff's auto attack: Warrior-Pummel, Rogue-QuickStrike, Ranger-SharpenWeps&SteadyAim, Mage-Frostbite, Druid-StormTouch. If the bludger kills someone, they must stay "dead" (out of the arena) until a point is scored.
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Gameplay:
The two teams are created, with assigned positions. All of both team's players must have full sets of the following (eg: one team can be pirate, one can be smuggler. People may borrow other's fashion to form these outfits): Pirate, Smuggler, Sunlit, Ragged, or Suits.
Each team should find a way to identify the Chasers, Seeker, and Bludger. This can be done by color-coding the different positions, or removing fashion pieces depending on the position. This information should be told to all the other players, along with who is playing what position.
Each Team decides on a team name, and the ref decides which team has the Arena Mouth as their goal, and which team has the Gate.
*All players need to remove all regen items*
At the ref's call, a person from each team rolls to decide who starts with the ball. After this, all players from both teams gather by their "base" (either the mouth or the gate) and on the ref's call they start the game. Remember, when a chaser has the ball they can not move. A teammate must come into close range, and other players can move on (or in) another player's character to prevent passing.
Points:
Besides the 50 points awarded for killing the snitch, teams receive 5 points for getting the ball to an opponent's goal. All fouls result in the opposite team receiving 3 points, and misdemeanors result in 1 point (such as a chaser auto attacking a random opponent).
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I hope you enjoy this game, and that your server can use it to cure those times of boredom. Enjoy your brooms *ahem, mounts*!
Happy playing,
Regenleif
Fun Arena Game using Staffs! (Quidditch)
#1World Taranis
- Regenleif -
Rachmaninoff
Aedin Flameborn
Former Leader in theILLUMINATI, Aeon, and Taranis United
I am a Guide! If you need any tips/help/advice, Click Here to send me a message!
- Regenleif -
Rachmaninoff
Aedin Flameborn
Former Leader in theILLUMINATI, Aeon, and Taranis United
I am a Guide! If you need any tips/help/advice, Click Here to send me a message!