Any input? Got sent a contract job to revamp an android games RPG combat system and to design a few new bosses with their specifications-
Currently unable to find a new 64bit software for writing in Python36, while also having the usefulness of porting it to Unity
Re: Looking for an alternative to Pypi/Pygame extensions for Python 36
#2Also wondering what language otm uses. At a loss for what to use for iOS games
Wafflez.
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Re: Looking for an alternative to Pypi/Pygame extensions for Python 36
#3We use c# as our primary development language, with platform specific layers in their native java/obj-c. Our tools are in several languages, including python.Also wondering what language otm uses. At a loss for what to use for iOS games
I can't help you with replacement ideas for pygame, but Unity will let you deploy to iOS if you're comfortable with c#.
Business of Apps has a good article on potential engines and libraries here http://www.businessofapps.com/the-big-l ... resources/
Lead programmer at OTM
Re: Looking for an alternative to Pypi/Pygame extensions for Python 36
#4Thank you very very much :-)We use c# as our primary development language, with platform specific layers in their native java/obj-c. Our tools are in several languages, including python.Also wondering what language otm uses. At a loss for what to use for iOS games
I can't help you with replacement ideas for pygame, but Unity will let you deploy to iOS if you're comfortable with c#.
Business of Apps has a good article on potential engines and libraries here http://www.businessofapps.com/the-big-l ... resources/
Wafflez.
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