How about quiver of poison, fire or ice?
For example..
• Crystal quiver of poison - piercing damage 16, 15 health/energy regen per tick, 15% chance to poison target (per tick for 30-60 seconds)
• Crystal quiver of fire - piercing damage 16, 15 health/energy regen per tick, 15% chance to burn target (per tick for 30-60 seconds)
• crystal quiver of ice - piercing damage 16, 15 health/energy regen per tick, 15% chance to freeze target (5-10 seconds)
You can tweak around as you like admin so these items won't be too over powered.
- This is fun idea but I can see other classes losing their minds until they too got a handful of class specific specialty items and it all gets out of hand very quickly. If Admin sees the big picture and still wants to wander down this road, then more power to 'em... just sayin'.
For Lux items I hope there will be things to go into the new slots (rings / bracelets / charms) that can add haste (like lux gloves) , speed (like lux boots) and other bonuses as well.
A haste ring would let me keep using my astral gloves, a speed bracelet would let me keep using astral boots. And then there is an upgrade to the astral equipment, see where I'm going with this. I would like to keep using this armor and have the haste and speed come from other equipment.
Anexander
Lvel 82 Ranger
Morrigan
Clan Golgotha
- Now this is the nuts and bolts idea that helps across class lines, this would be a general crowd pleaser. I would also like to add that casters would love a "Spell Haste" item or two... just sayin'.