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Suggestions

Posted: Mon Nov 12, 2012 4:11 pm
by Elion
I think that a rangers damage shouldd go through dex. Almost all of a rangers skills go through dex. If a ranger doesnt have strength it is almost useless. It is very inconvinient how it is done right now. Rogue skills go through str so they are OP (over powered) compared to the rest of the classes. Please consider this and get back to me as soon as possible. Thanks




Name:Elion
Class:Ranger
Level:143+
World:Sulis

Re: Suggestions

Posted: Mon Nov 12, 2012 7:38 pm
by Eliminater
Rogues are definitely not op , they should beat rangers even though they do not always do. I enjoy the influence dex has now , sure I wouldn't be against dex making us stronger in any way possible but we are the class that benefits from dex the most already. Remember when rogues dump everything in str they do not get the def the attack or the same valuable skill bonuses we do as rangers.

It would be cool if our auto was dex based but then we would be overpowered .

Re: Suggestions

Posted: Mon Nov 12, 2012 11:28 pm
by Dargonknight
Guy in my clan decided to max smoke bomb and fast reflexes as he's quick strike what's doing half the damage of auto so with smoke bomb he has yet to miss

Re: Suggestions

Posted: Mon Nov 12, 2012 11:47 pm
by Mariner91
I think that a rangers damage shouldd go through dex. Almost all of a rangers skills go through dex. If a ranger doesnt have strength it is almost useless. It is very inconvinient how it is done right now. Rogue skills go through str so they are OP (over powered) compared to the rest of the classes. Please consider this and get back to me as soon as possible. Thanks


+1

I think the problem is that OTM/CH is currently incapable of supporting multiple stats to base dmg on, so everyone's dmg, regardless of class, are based on Str. Something that's bothered me since I started lol.

One possible solution for Dmg source:

Warriors - Vit based
Rogues - Str based
Rangers - Dex based
Druid + Mages - focus based

This may end up making Wars OP tho, since everyone needs Vit anyway :) But you'll still have the other benefits of other stats (Foc for energy, Dex for Attack/Def; none for Str lol tho maybe make Str for Attack and Dex only for Def)

Re: Suggestions

Posted: Tue Nov 13, 2012 7:52 am
by Dargonknight
I'd still would think strength shoukd increase damage not dex it just buffs other classes up while leaving rogues where they are and they already have enough problems

Re: Suggestions

Posted: Thu Nov 22, 2012 10:50 pm
by Elion
I think that a rangers damage shouldd go through dex. Almost all of a rangers skills go through dex. If a ranger doesnt have strength it is almost useless. It is very inconvinient how it is done right now. Rogue skills go through str so they are OP (over powered) compared to the rest of the classes. Please consider this and get back to me as soon as possible. Thanks


+1

I think the problem is that OTM/CH is currently incapable of supporting multiple stats to base dmg on, so everyone's dmg, regardless of class, are based on Str. Something that's bothered me since I started lol.

One possible solution for Dmg source:

Warriors - Vit based
Rogues - Str based
Rangers - Dex based
Druid + Mages - focus based

This may end up making Wars OP tho, since everyone needs Vit anyway :) But you'll still have the other benefits of other stats (Foc for energy, Dex for Attack/Def; none for Str lol tho maybe make Str for Attack and Dex only for Def)
I really like this ideah. I have been thinking the same. Just make vit or dex not add as much dmg as str would for rogues

Re: Suggestions

Posted: Thu Nov 22, 2012 10:51 pm
by Elion
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