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Archer animation prevents movement
Posted: Tue May 28, 2013 8:20 pm
by piddle
Can this be resolved? We should be able to run and cancel the animation not be locked into it.
Re: Archer animation prevents movement
Posted: Tue May 28, 2013 8:35 pm
by TheRedHerring
Yeah i hate this like I bolas a mob and then i do a shot which does no damage then i am allowed to run away... it sucks
Re: Archer animation prevents movement
Posted: Tue May 28, 2013 8:43 pm
by xvanguardx
+999999999 put on general discussion...
Re: Archer animation prevents movement
Posted: Tue May 28, 2013 10:00 pm
by Broscientist
It's the game engine, it won't be fixed until the new one is introduced.
Re: Archer animation prevents movement
Posted: Tue May 28, 2013 10:58 pm
by Deathsbank
I found a way around it somewhat. Start to cast a skill as it begins start running.
Re: Archer animation prevents movement
Posted: Wed May 29, 2013 4:23 pm
by LostGirl
I found a way around it somewhat. Start to cast a skill as it begins start running.
jusr becareful bc if you run too quickly it will cancel the bolas. but yeah also that doesn't always work. what i do is cast bolas let the shot hit then run. that shot will actually cause dmg. but yes i hate that issue also.
Re: Archer animation prevents movement
Posted: Wed May 29, 2013 6:22 pm
by alb
Yes fix this!! Gets me killed all the time!
Re: Archer animation prevents movement
Posted: Fri May 31, 2013 6:14 pm
by Mihindu
Yeah geez -.- this is so annoying