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Advice on a Solo Level 120 Build

Posted: Sat Sep 13, 2014 7:33 pm
by Arrough
So I have began to realize that I can no longer solo lvl. I am looking to go max dps. I am full meteoric armour. Below are pix of stats / jewerly / armour

Jewelry:
Tali of earth
Majestic batclaw
Roy wyrmclaw
Roy wrym
Ring of haste
Krons bloodthorn rin
Ironroot ring
Grand longshot

Re: Advice on a Solo Level 120 Build

Posted: Sun Sep 14, 2014 4:57 pm
by FriendlyHoboMan
Please state skills for better clarification!
Thanks! :D

Re: Advice on a Solo Level 120 Build

Posted: Mon Sep 15, 2014 12:29 pm
by Arrough
LH: 27/30
Longshot: 21/30 (26/30)
DblShot: 25/30
Bola: 26/30
Sharpen: 25/30
Steady: 1/30
Rapid: 1/30

Re: Advice on a Solo Level 120 Build

Posted: Mon Sep 15, 2014 2:12 pm
by Napol
Overall looks pretty good to me. However I would make str 300 even and put the rest in dex or vit, you get more out of your points that way. Definetly work on your attack, though part of that will be solved by steady and most of the rest will come with level. I would think about moving the extra points you can out of focus and into dex/vit, preferably dex unless your dying a lot.

I would try to get a royal sharpen, lh, ls, bolas, or dble shot so that you can get some additional skill points, though you may not want to do that up to you.

Re: Advice on a Solo Level 120 Build

Posted: Mon Sep 15, 2014 2:34 pm
by Arrough
Overall looks pretty good to me. However I would make str 300 even and put the rest in dex or vit, you get more out of your points that way. Definetly work on your attack, though part of that will be solved by steady and most of the rest will come with level. I would think about moving the extra points you can out of focus and into dex/vit, preferably dex unless your dying a lot.

I would try to get a royal sharpen, lh, ls, bolas, or dble shot so that you can get some additional skill points, though you may not want to do that up to you.
I already have a Roy ls, should i switch out my krons ironroot/bloodthorn ring(or both) for a roy bola/lh/dble shot?

and as far as skills go, keeping longshot with a str build is ok? thought ls was a dex skill.

I'm probably going to get flamed for this but, steady over sharpen when it comes to dps and skill points or should i split it up evenly?

Re: Advice on a Solo Level 120 Build

Posted: Mon Sep 15, 2014 9:42 pm
by Napol
Overall looks pretty good to me. However I would make str 300 even and put the rest in dex or vit, you get more out of your points that way. Definetly work on your attack, though part of that will be solved by steady and most of the rest will come with level. I would think about moving the extra points you can out of focus and into dex/vit, preferably dex unless your dying a lot.

I would try to get a royal sharpen, lh, ls, bolas, or dble shot so that you can get some additional skill points, though you may not want to do that up to you.
I already have a Roy ls, should i switch out my krons ironroot/bloodthorn ring(or both) for a roy bola/lh/dble shot?

and as far as skills go, keeping longshot with a str build is ok? thought ls was a dex skill.

I'm probably going to get flamed for this but, steady over sharpen when it comes to dps and skill points or should i split it up evenly?
Ah I didn't see you had the royal ls, my bad. I would advise trying to get a second royal, because that is 5 extra skill points for you. As for which ring(s) I would switch out I would say that that is entirely up to you, go with whatever you feel is best. If you don't like it you can always re-equip the ring(s).

Longshot is a dex skill yes, but rangers have so few dmg skills that actually do dmg that its ok if you want to use it. Also you have enough dex to give ls decent dmg overall. Your build is hybrid, not str.

As you have a good amt of dex you could just max sharpen and worry about steady later, though after a certain point (which I cannot clarify unfortunately) steady does give more dmg than sharpen in addition to giving that nice attack bonus. At your current level and for many levels though sharpen will add more dmg.

Don't be afraid to get flamed, we all do at one point or antoher, though unfortunately some flamers aren't even of our class and as such should have little say on the matter (unless they have a ranger ofc like armo, crim).

I am not the best person to answer any str build questions, but if you would like me to give you some pointers I would be happy to, as I have tried it a few times and spoken with more than a few str rangers about their builds and fighting styles.

Re: Advice on a Solo Level 120 Build

Posted: Tue Sep 16, 2014 1:15 am
by Arrough
Any Advice is great! As i am trying to find a build i can solo with. I know it is hard to solo with ranger around 120 but didnt know if there was a build out there that people are doing some crazy dmg with. Don't really die a lot, i put 10 points into focus before i got my tali of earth/lvl100 quiv. so the 10 in foc wont be to big of a hit.

Re: Advice on a Solo Level 120 Build

Posted: Tue Sep 16, 2014 11:28 am
by Napol
Ok I messaged you back. I would suggest that build, its quite possibly the best dps at littlest cost youll find.

Re: Advice on a Solo Level 120 Build

Posted: Tue Sep 16, 2014 11:28 pm
by Sw0rdSlasher
Overall looks pretty good to me. However I would make str 300 even and put the rest in dex or vit, you get more out of your points that way. Definetly work on your attack, though part of that will be solved by steady and most of the rest will come with level. I would think about moving the extra points you can out of focus and into dex/vit, preferably dex unless your dying a lot.

I would try to get a royal sharpen, lh, ls, bolas, or dble shot so that you can get some additional skill points, though you may not want to do that up to you.
How do u work on your attack

Re: Advice on a Solo Level 120 Build

Posted: Wed Sep 17, 2014 11:26 am
by Napol
Attack is gained through training weapon (For Rangers its the Bow Ability) ability (this is where warriors get most of their attack) and dex (which gives 1 attack and 2 defense for each point invested in the stat). For 'skill attack' (its different for each class so ill just use rangers as an example) it is Ranged Combat Ability, except for light heal and some other inconsequential skills that heal or rejuvenate which is based of course off of first aid. First aid however doesn't help your heals to work (because a heal uninterrupted is guaranteed), but strengthens your healing skills.

Edit: Forgot to add that the skill Steady Aim (based off of Ranged Combat Ability) also adds a decent amount to attack, allowing str rangers to get away with running a 200 dex rest str/vit build.