The skills have changed a lot and this is mainly a "hybrid" skill-set i will use to lvl with. Keep in mind these skills and stat points are used to benefit my "play style" but, it should work well for everyone.
Skills:
Sharp shot will be 15/25, I use a Winter king bow and will be using this skill quite often, so in keeping it at this lvl i will be able to use it very frequently.
Barbed shot will be 12/25, same rules apply with sharp shot

Defensive spikes will be 0.....Will explain later....
Light heal will be 15/25, This will probably be the first skill i start dumping points into after I lvl, but to start off this is sufficient.
Bandage wounds will be 0, Light heal imo is enough to pick up the slack of having 0 bandage however, i will add points once my clan is ready for the lvl 150 dragon

Entangle will be 20/25, This AMAZING skill is the reason i only have 0 in "defensive spikes". (for those of you who don't know it cuts the enemies attack rate in HALf, thus making Defensive spicks a little under-par when combining the two)
Bolas will be 20

Steady aim I'm still not sure about due to unresolved bugs with it in the beta.
Note. If you max a skill put at 25/25 it will take a MASSIVE amount of energy, so I find it very beneficial to spread my skill points out a little bit

I will add my stat build next
