Hey there MortalCreed, Thanks man I appreciate itgood idea

Hey there MortalCreed, Thanks man I appreciate itgood idea
Hey there M1ke, Glad to see theres you and others who understands what needs to be improved about us Rogues.I Agree 100% Its annoying to have to stop every 30 secs to recast, plus if u dont recats hide fast enough a mob will attck u. Wtf Rangers have 4 mins and rogues have 30 secs -_- Ive wasted all my time leveling rogue should of stcuk with ranger..
Admin and Game Programmers, Com'on This is plain unfair... Not to mention Rogues get aggro 100% of the time now at bosses -_-... Could Youll at least think about changing the lasting time of hide, Also hide's cool down time is a little to long cant stay hid -_-
Hi there LoneWolf2299, Exactly, and btw please go check out my newest post called “Sneaky Bandage”. - its under Rogues as well. Thanks again for understanding what needs to be improve for us Rogues.I agree, rogues are meant to be the speciality sneaky class yet rangers have a better sneak skill than rogues, c'mon they already have 2 heals!
Hide - Is used for many “different strategys”, depending on what you or another player wants to use it for.IMO hide is a skill just to get first hit or cast sneaky and not to get to places
I agree with the need to have an extra heal for rogues. I find that in order to be effective enough to lvl in a timely fashion I need to be paired with a druid on my rogue. It is sad to say, and kind of ridiculous when I can knock out an opponent in 30-45 seconds and then have to take 1-2 minutes healing myself. Its not time friendly, especially if one is in an area that mobs criss cross all the time. I love the idea for sneaky bandage, Admin should totally do it! Mebbe as a Christmas present to rogues or something.Hi there LoneWolf2299, Exactly, and btw please go check out my newest post called “Sneaky Bandage”. - its under Rogues as well. Thanks again for understanding what needs to be improve for us Rogues.I agree, rogues are meant to be the speciality sneaky class yet rangers have a better sneak skill than rogues, c'mon they already have 2 heals!
I agree with the need to have an extra heal for rogues. I find that in order to be effective enough to lvl in a timely fashion I need to be paired with a druid on my rogue. It is sad to say, and kind of ridiculous when I can knock out an opponent in 30-45 seconds and then have to take 1-2 minutes healing myself. Its not time friendly, especially if one is in an area that mobs criss cross all the time. I love the idea for sneaky bandage, Admin should totally do it! Mebbe as a Christmas present to rogues or something.Hi there LoneWolf2299, Exactly, and btw please go check out my newest post called “Sneaky Bandage”. - its under Rogues as well. Thanks again for understanding what needs to be improve for us Rogues.I agree, rogues are meant to be the speciality sneaky class yet rangers have a better sneak skill than rogues, c'mon they already have 2 heals!If they fixed rogue heal problems, I would want to play my rogue alot more.
Morrigan
Napol- 76 Ranger- Phoenix Rising
Napol2- 40 Rogue- Phoenix Rising
Napolheals- 44 Druid- ZombieArmy
mages are completely underpowered and have no advantages. rogues have high dps, but arent that great due to high energy cost of skillsAdmin, as you can see now clearly we rogues are all feeling treated unfair, now that basically every class somewhat have a better advantage than us, if its not about the conprassing between ranger skills, then its the timing, and if its not about the comparassing damages between a mage out hitting a rogue or ranger, then it's just simply ridiculous, because we all can see rogues now can't even solo golems without reducing lots of our strength away to invest in health to stay in battle longer just to finish off one golem mob and by time you kill it your health would be down to 400 outta 2300 hp then you take notice your cast if healing is very slow not only but would take maybe 2-3 casts to re-heal completely.
Things that also occurs a lot, just trying to level as a rogue of level 121 which I am now needs tons of hp leaving you attacking so weak that a warrior, mage, ranger except a druid maybe, can all now out hit you and kill steal you even if you still keep Argo, so sad because I use to love killing things quicker with a stronger attacks.
Tho anyways the skill hide, we are just asking for more time and less cool downs on our healing or give us a new healing skill that allows rogues to become able to reduce other players and creatures health around us to bring up ours.
Please try and make that a new skill, because play is so useless.
That's not true because I have a mage, that's lvl 90 that can beat a lot of rogues on my server between lvl 125-140 just by using energy shield and fire bolt and ice shards which my own Rouge can't even defeat cause thanks to a Mage Lures, it increase there fire and ice skills beyond more damage than a dps rogue.mages are completely underpowered and have no advantages. rogues have high dps, but arent that great due to high energy cost of skillsAdmin, as you can see now clearly we rogues are all feeling treated unfair, now that basically every class somewhat have a better advantage than us, if its not about the conprassing between ranger skills, then its the timing, and if its not about the comparassing damages between a mage out hitting a rogue or ranger, then it's just simply ridiculous, because we all can see rogues now can't even solo golems without reducing lots of our strength away to invest in health to stay in battle longer just to finish off one golem mob and by time you kill it your health would be down to 400 outta 2300 hp then you take notice your cast if healing is very slow not only but would take maybe 2-3 casts to re-heal completely.
Things that also occurs a lot, just trying to level as a rogue of level 121 which I am now needs tons of hp leaving you attacking so weak that a warrior, mage, ranger except a druid maybe, can all now out hit you and kill steal you even if you still keep Argo, so sad because I use to love killing things quicker with a stronger attacks.
Tho anyways the skill hide, we are just asking for more time and less cool downs on our healing or give us a new healing skill that allows rogues to become able to reduce other players and creatures health around us to bring up ours.
Please try and make that a new skill, because play is so useless.
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