Celtic Heroes

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Re: Rogues

#21
Shadow is overpowered. We are not the nuke class, mages are. I am all for class roles and fight tooth and nail against other classes taking rogues role, but i also have to argue against rogues takibg the roles of other classes
pigman, with the fury of the pigs and the mind of a man
level 210+ rogue
Morrigan
Avalon
put your pants on, we're going out

Re: Rogues

#22
Shadow is overpowered. We are not the nuke class, mages are. I am all for class roles and fight tooth and nail against other classes taking rogues role, but i also have to argue against rogues takibg the roles of other classes
would you say rogues compete with the role of a tank warrior?
Image

Re: Rogues

#23
Shadow is overpowered. We are not the nuke class, mages are. I am all for class roles and fight tooth and nail against other classes taking rogues role, but i also have to argue against rogues takibg the roles of other classes
would you say rogues compete with the role of a tank warrior?
No, a rogue can not tank mord or necro effectively
pigman, with the fury of the pigs and the mind of a man
level 210+ rogue
Morrigan
Avalon
put your pants on, we're going out

Re: Rogues

#24
compared to other skills, ss is kind of op. I have noticed that on occasion, the damage dealt to the enemy is actually HIGHER than the damage listed in the description. I noticed this when testing android beta, that all skills (if the enemy has no resistance) the damage will be higher than whats listed in the desccription.

Although during the yule event, it would make sense for the enemies to be 100% resistant to ice rather than poison.
Donn:
Shana - lvl 184 Rogue
Hecate - lvl 152 Mage
Celestia - lvl 83 Warrior
Wilhelmina - lvl 77 Druid

Re: Rogues

#25
Ss is not as overpowered as some may think, mages fireballs deal just as much damage and not exactly a long cool down either, as for poison resist bosses, rogues base standard build is poison based that's the whole point of being a rogue, poison weap etc, if poison is nerfed completely from a dex rogue what does that leave rogues to be? Auto monkeys!
Rogue "useful" dex skills
Lifesteal (slow cool down)
Poison weapon (constant casting) (useless now)
Fast reflexes (non damage skill)
Shadow strike (best skill "used to be") (useless now)
Not so useful are the rest, smoke Bomb/expose weakness (support skills only)

Rogues are only classed as op because of their speed of consistent damage, ss doesn't make rogues op as most classed as being so are str build end game rogues with mordi spears.
This is merely another case of otm making the stronger even more untouchable by nerfing the only useful skill rogues have left.
Looks like I'll have to be another auto monkey in the game smh
Qucikstrike poison too?

Spear build ftw Double attack qs.
Qs and da are both str based skills not dex,
If pw/ss usefulness removed there's no point of there being or using a dex rogue

Re: Rogues

#26
compared to other skills, ss is kind of op. I have noticed that on occasion, the damage dealt to the enemy is actually HIGHER than the damage listed in the description. I noticed this when testing android beta, that all skills (if the enemy has no resistance) the damage will be higher than whats listed in the desccription.

Although during the yule event, it would make sense for the enemies to be 100% resistant to ice rather than poison.
depends on your gear... lets say it adds dmg to the skill like spider rings. it wont display the highest it can hit because it only adds what the skill points give
that may have been confusing but i hope you understand it
cant happen with ss*
it also cant go higher than what is listed unless its an android thing
Image

Re: Rogues

#27
Ss is not as overpowered as some may think, mages fireballs deal just as much damage and not exactly a long cool down either,
Woah woah woah. Hold on a second.

Mages don't have auto attack, in case you weren't aware. The fact that an instant casting poison damage skill that teleports the user is dealing "just as much damage" as a fire bolt is not an issue?
Image
A mage at heart... Fire mage that is.
Currently actively playing the game.

Re: Rogues

#28
Ss is not as overpowered as some may think, mages fireballs deal just as much damage and not exactly a long cool down either,
Woah woah woah. Hold on a second.

Mages don't have auto attack, in case you weren't aware. The fact that an instant casting poison damage skill that teleports the user is dealing "just as much damage" as a fire bolt is not an issue?
Not to mention that fire bolt does that damage after fire lure has been cast (which you had to invest 40 skill points in). You also invested 40 points in a skill to boost damage of that skill (fire attune). Though I suppose you may be referring to firbolt without attune up.
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SmartOne: level 191 Mage
SneakyOne: level 185 Rogue
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Re: Rogues

#29
Shadow is overpowered. We are not the nuke class, mages are. I am all for class roles and fight tooth and nail against other classes taking rogues role, but i also have to argue against rogues takibg the roles of other classes
Sneaky attack isn't nuke damage to you? :P

Re: Rogues

#30
Shadow is overpowered. We are not the nuke class, mages are. I am all for class roles and fight tooth and nail against other classes taking rogues role, but i also have to argue against rogues takibg the roles of other classes
Sneaky attack isn't nuke damage to you? :P

hits 2-3k on bosses with pierce lure up. stat says 10k
pigman, with the fury of the pigs and the mind of a man
level 210+ rogue
Morrigan
Avalon
put your pants on, we're going out

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