Just finished up some Rogue stat testing...
Posted: Fri Oct 21, 2011 8:45 pm
So I just started a Rogue and was curious about the most beneficial stat: dexterity or strength?! I've seen a lot of people talking about both so I tried out a couple tests early on in the game, at both level 3 and level 5.
For the first Rogue, I went all-out strength, which resulted in the following stats:
(Note that I'll be putting the level three stats followed by a slash and then the level 5 stats to save time)
(Level-----3/5)
Strength-15/25
Dexterity-5/5
Focus-5/5
Vitality-10/10
Attack-5/5
Defence-10/10
Damage-12/14
Armour-9/9
Damage to level 3 monsters-6,7,8, but primarily 7
Damage to level 3 monsters at level 5- 9, 10, 12, with the primary damage output being 10, and a fair number of 12's too.
Alright, so, looking at those number the only thing adding str did was increase damage, no other stats were affected!
Now looking at dexterity only:
(Level-----3/5)
Strength-5/5
Dexterity-15/25
Focus-5/5
Vitality-10/10
Attack-15/25
Defence-30/50
Damage-11/13
Armour-9/9
Damage to level 3 monsters-6,7,8, 9, with the numbers being pretty consistent between 7, 8, and 9
Damage to level 3 monsters at level 5- 8, 10, 11, with the primary damage output being 10, and a decent number of 11's.
Well, look what we have here! Dexterity greatly increased attack, greatly increased the defence, and brought the damage to only one point below the damage of pure strength.
Plus, the damage output is almost similar, with pure strength just a little ahead, but that's debatable.
So, in conclusion, dexterity seems far and away the better stat to upgrade. While these are just small tests that can't 100% prove anything, it still something to think about for all the rogue players.
I'll try some higher level testing later, but in the meantime I'm gonna go straight to work on Ranger testing now...
For the first Rogue, I went all-out strength, which resulted in the following stats:
(Note that I'll be putting the level three stats followed by a slash and then the level 5 stats to save time)
(Level-----3/5)
Strength-15/25
Dexterity-5/5
Focus-5/5
Vitality-10/10
Attack-5/5
Defence-10/10
Damage-12/14
Armour-9/9
Damage to level 3 monsters-6,7,8, but primarily 7
Damage to level 3 monsters at level 5- 9, 10, 12, with the primary damage output being 10, and a fair number of 12's too.
Alright, so, looking at those number the only thing adding str did was increase damage, no other stats were affected!
Now looking at dexterity only:
(Level-----3/5)
Strength-5/5
Dexterity-15/25
Focus-5/5
Vitality-10/10
Attack-15/25
Defence-30/50
Damage-11/13
Armour-9/9
Damage to level 3 monsters-6,7,8, 9, with the numbers being pretty consistent between 7, 8, and 9
Damage to level 3 monsters at level 5- 8, 10, 11, with the primary damage output being 10, and a decent number of 11's.
Well, look what we have here! Dexterity greatly increased attack, greatly increased the defence, and brought the damage to only one point below the damage of pure strength.
Plus, the damage output is almost similar, with pure strength just a little ahead, but that's debatable.
So, in conclusion, dexterity seems far and away the better stat to upgrade. While these are just small tests that can't 100% prove anything, it still something to think about for all the rogue players.
I'll try some higher level testing later, but in the meantime I'm gonna go straight to work on Ranger testing now...