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Damage range and what (if anything) to do about it...

Posted: Sat Apr 21, 2012 4:42 pm
by Gutshank
First meh stats:
250 str, dex 80, foc 5, vit 80
King dagger/bodkin/gold helm bloodlust

Normal hits range from 250 to 650....seems like alot of space between min and max dmg
Most hits seem in the 400s was wondering if ther was some way to tighten up the range maybe higher dex?

Re: Damage range and what (if anything) to do about it...

Posted: Sat Apr 21, 2012 9:15 pm
by pigman
once i got warden i used rebirth to remove all dex and put it on strength, makes your hits pretty epic, as warden armour and king dagger dont need dex

Re: Damage range and what (if anything) to do about it...

Posted: Wed May 16, 2012 12:02 pm
by Gutshank
You need at least 50 dex if you A don't want to miss %50 of the time and B have mobs miss you %25 of the time.
However, if u are one or two hitting mobs with skills then you need no dex and bosses don't miss regardless what u do.

After update tho dex will be much more important. Like skills can miss, and you will not be 2 hitting mobs in otherworld, and some usefull skills will be dex based.

Re: Damage range and what (if anything) to do about it...

Posted: Wed May 16, 2012 12:16 pm
by shepman
don’t think its good whne yer dexterity is more than 60... and i think having 5 focus isnt good even for a rogue...