What are you talking about fromen? Warriors and every other class can have almost the same dps due to the fact that str and offhands are available to all classes. The only thing that makes one class slightly better than another, is the available weapons for that class and available dps skills. There is nothing wrong with the weapona for warrior so that leaves only one thing that we all have a problem with, warrior dps skills. We already said in previous posts that the main problem is the huge damage fluctuation with these skills like giant swing and pummel, and frenzy needing to be tweaked to make it more useful - maybe increase the duration. The fluctuation is so bad, at times its best to just auto attack and not use skills. When skills become that useless you know something is wrong. But your point is not valid that warriors cant be as good dps as other classes because they can and they are. The armor vs dmg business must be looked at and tweaked so that armor does not plateau as rapidly. All problems solved.
Summary:
Damage fluctuation in skills needs to be reduced or removed
Armor should not plateau as quickly as it does at high values
This game is design on speed ..... You can build a mediocre dps warriors with store items avalaible gear , you can make a. Regular dps warrior with ES armor and daamge ring, but all this will come from the armor soma faster weapon will make you a good dps. No as good of rogue ,
Armor should be better and be a fact on speed of attack meaning if u choose to put 1600 armor u should be slow a snail but take relative not damage .
But if u choose to be another build you should be faster .
Do a test run almost same speed weapon same build 2 diferent classes and you will see something there ... Then come and said they are all same .
Inactive player .
En este juego , mientras tanto otros juegos se llevan mi plata.