20 seconds i thinkSo if your a tank its like da hang? xD 5 seconds though..hows the cool down?
Re: Sheild Wall
#12Ive noticed the dng into hp also, why does it not say that it turns some damage into hp in description?Love it! It turns dmg into hp i maxed it for aggy and love the skill'
Anyone know?
Re: Sheild Wall
#13dont get why its so helpful if it only lasts for 5 secs...
can you cast in battle?
if not itll only last for like 2 hits lol
kinda bad imo
please enlighten me
can you cast in battle?
if not itll only last for like 2 hits lol
kinda bad imo
please enlighten me

Danu:
Deathreaver - level 136 Warrior
Flametongue - level 62 Mage
Deathreaver - level 136 Warrior
Flametongue - level 62 Mage
Re: Sheild Wall
#14It's 5 seconds of invincibility in most cases. It's also insta-cast.dont get why its so helpful if it only lasts for 5 secs...
can you cast in battle?
if not itll only last for like 2 hits lol
kinda bad imo
please enlighten me
SirBlaze333 - 220+ Warrior
(Returning Player)
(Returning Player)
Re: Sheild Wall
#15Its good wheb combined with shield bash for tanking. If ur Bash succeeds ur gettn 10 secs of invinicibilty. Then ur only waiting 15 secs or so for anothe repeat of 10 secs (if ur shield bash isnt evaded).
Its also good if u combine it with max bandage wounds. U cast shield wall then bandage so u
Bloxk the dmg and gain a 500-600 heal depending on bandage lvl. Good strategy for soloong minibosses but ull find it hard to sacrifice 30-35 points for bandage and its only every 30 secs.
It does not abosrb HP, what they mean is that its stopping X dmg which can be thought of as getting a heal of x dmg.
Its bad because its only 5 secs
Its also bad because the new bosses hit 1-2k auto dmg very quickly so the shield doesnt block much.
Furthermore the end game bosses hit up to 4k auto. Even a maxed shield wall cant protect from a single auto atk.
So all in all its helpful for weaker mobs and bosses but you will find it redundant when fighting Mordris or Hrungnir.
Its also good if u combine it with max bandage wounds. U cast shield wall then bandage so u
Bloxk the dmg and gain a 500-600 heal depending on bandage lvl. Good strategy for soloong minibosses but ull find it hard to sacrifice 30-35 points for bandage and its only every 30 secs.
It does not abosrb HP, what they mean is that its stopping X dmg which can be thought of as getting a heal of x dmg.
Its bad because its only 5 secs
Its also bad because the new bosses hit 1-2k auto dmg very quickly so the shield doesnt block much.
Furthermore the end game bosses hit up to 4k auto. Even a maxed shield wall cant protect from a single auto atk.
So all in all its helpful for weaker mobs and bosses but you will find it redundant when fighting Mordris or Hrungnir.
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Immortalius Lvl 215+ Warrior
Vyper Lvl 196 Ranger
Aeon
Taranis
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Immortalius Lvl 215+ Warrior
Vyper Lvl 196 Ranger
Aeon
Taranis
Re: Sheild Wall
#16Needs to be a 10 second effect not 5
Airrius 225 tank
TheGreenMan 216 druid
Balgair 221 rogue
Velocity 200 rogue
Iolo 225 ranger
Alistar 215 mage
Divym 223 mage
TheGreenMan 216 druid
Balgair 221 rogue
Velocity 200 rogue
Iolo 225 ranger
Alistar 215 mage
Divym 223 mage
Re: Sheild Wall
#17And block twice the dmg. I was useing a reaver shield with wall and bash thinking it would be awsome, real in game results were the reaver shields cloak was too weak to matter, the dmg absorbed by wall was too little and too quick. I ended up getting one of the new axe offhands and kill faster and live longer soloing.
Airrius 225 tank
TheGreenMan 216 druid
Balgair 221 rogue
Velocity 200 rogue
Iolo 225 ranger
Alistar 215 mage
Divym 223 mage
TheGreenMan 216 druid
Balgair 221 rogue
Velocity 200 rogue
Iolo 225 ranger
Alistar 215 mage
Divym 223 mage
Re: Sheild Wall
#18but it is cut in half in pvp because that would be op if mages use their best skills and have to wait for cooldown. personally if a warrior has great endurance and great dps thats what I call op. You cannot have both.
Ashley A - Mabon - Novalis - 222 - Mage
Azona - Mabon - Novalis - 209 - Druid
0x15 - Mabon - Novalis - 216 - Rogue
Allymia - Epona - 220 - Rogue
Fire Mage - Epona - 220 - Mage
Aethinry Donn - Belenus - 221 - Warrior
Dakara - Belenus - 200 - Mage
Azona - Mabon - Novalis - 209 - Druid
0x15 - Mabon - Novalis - 216 - Rogue
Allymia - Epona - 220 - Rogue
Fire Mage - Epona - 220 - Mage
Aethinry Donn - Belenus - 221 - Warrior
Dakara - Belenus - 200 - Mage
Re: Sheild Wall
#19well I find it a wonderful skill, but have not had time to test.
But just have one question, If it says for example at the level yours is it will block maybe 750 dmg, and a mob hits 751 on you, do you take 1 dmg or 751?
Thanks!!
But just have one question, If it says for example at the level yours is it will block maybe 750 dmg, and a mob hits 751 on you, do you take 1 dmg or 751?
Thanks!!
Greekdemigods, 224 warrior
217 rogue, Queenhera
210 mage, Xylaphone
192 ranger, TheHuntress
182 druid, Demesne
Carthage, Epona
217 rogue, Queenhera
210 mage, Xylaphone
192 ranger, TheHuntress
182 druid, Demesne
Carthage, Epona
Re: Sheild Wall
#201 point of damage.well I find it a wonderful skill, but have not had time to test.
But just have one question, If it says for example at the level yours is it will block maybe 750 dmg, and a mob hits 751 on you, do you take 1 dmg or 751?
Thanks!!