Celtic Heroes

The Official Forum for Celtic Heroes, the 3D MMORPG for iOS and Android Devices

Game mechanics- slow vs. fast weapons

#1
I am new and still trying to understand the finer points of the game mechanics here.

When I played Dark Age of Camelot about a decade ago, there was some debate early on in the game, which was better a slow or fast weapon assuming the same DPS? I was in the fast weapon camp. However, once we started doing the math and analyzing the game mechanics it became clear that slow was better. I ran simulations that tried to include all aspects of the mechanics (although the numbers may not have been exactly correct) that included things like random misses, random damage per hit (within a certain range)...etc. The reason that slow was better is that there was no delay on the first hit. This gave a big advantage to a slower weapon. If the mob had a lot of hp and took a long time to kill then the differences essentially leveled out. But for most mobs and even PvP, slow was clearly better and actual DPS was higher. If the slow weapon missed a lot, it was not better but the miss rate had to be very high, over 50%. The slow weapon users complained about misses but they only remember that one mob that they had trouble with and forget about the 20 other mobs they just mowed through.

It seems that the few people that I talked to feel that fast is better but I have seen no analysis. It there a first hit delay in CH?
Gibble Warrior level 217
Resurgence
Taunt early, Taunt often.

Re: Game mechanics- slow vs. fast weapons

#2
Nope there isnt a first hit delay... Though if u experiment it it clearly shows that a faster weapon is a better way to go. But no i havent ran any simulations or done too much mathmetics calculations, but the ones i have done clearly show that faster weapons give better dps... Though i dunno if im right so im not gonna show em :P :roll:
World: Crom
IGN: Sandlander (193+ ranger)
Clan Seed

Re: Game mechanics- slow vs. fast weapons

#3
Hi Sand!

thanks for the reply. After I posted this I was thinking that maybe in this game, you may be more concerned the bonuses that a weapon gives rather than the minutiae of slow vs. fast. There are many things in which I need to change my way thinking. :shock:
Gibble Warrior level 217
Resurgence
Taunt early, Taunt often.

Re: Game mechanics- slow vs. fast weapons

#4
Hi Sand!

thanks for the reply. After I posted this I was thinking that maybe in this game, you may be more concerned the bonuses that a weapon gives rather than the minutiae of slow vs. fast. There are many things in which I need to change my way thinking. :shock:
Heya :) ..... Yea bonuses are a big factor in this game but fast vs slow is a discussion that has taken place many times before, i havent played many MMOs but the ones i have are alot different from CH, or CH is very different from them...lol, im sure ul get around soon enough :)
World: Crom
IGN: Sandlander (193+ ranger)
Clan Seed

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