I am a student and professional.
I have always had a heart for MMO's ever since everquest when I started playing in July 1999. I gave up after the second expansion came out because it was just to much with all the weird races and lands that were introduced and how that depopulated my favorite zones.
Around that same time I was waiting for Diablo 2 and picked up Diablo 1 before it came out. I think I played Diablo for 6 months before 2 came out. My most significant memory was the mage class and Godly Plate of the Whale and The Grandfather sword, and how my mage could even wear godly plate of the whale heh.
I played diablo 2 consistently for 11 years after it came out. You could get a charecter to max level in 1 month easy, yet I (and many many others) kept playing for 10+ years. That shows how a good game doesn't need to increase max level forever or even that much content to keep players coming back for more.
I am a lvl 105 mage (#5 in level,#2 in gold of mages on my server). MarcusD; Beleneus. Chieftan of Invictus. Defender of Noobs.
Hello
#1Nerfed Mage ~140
Why play a class where skills cost more than other classes for same damage?
Why play a class with no auto attack?
Why play a class with 1/3 the armor?
Why play a caster?
Copy this sig!
Wiki: http://www.wisdomunderground.com/wiki
Why play a class where skills cost more than other classes for same damage?
Why play a class with no auto attack?
Why play a class with 1/3 the armor?
Why play a caster?
Copy this sig!

Wiki: http://www.wisdomunderground.com/wiki