Around 50 when u do your skills , u hit "x"% (of total hp of the mob ) low mana cost
Around 100 when u do skils , u hit "y" % ( of total hp of the mob ) hard mana cost
Around 150 when u do skills , u hit "z" % (of total hp of the mob ) Insane manq cost
And the real problem s x>y>z so skills cost more and you hit lower in % of the mob life
Now freeze , i think admin u should do a dual freeze :
Time with real freeze (5-7s)
And time if you dont attack when freeze (+6s so total of 12s)
I think that will be really better because nobody use it at high lvl ( mana cost s huge for casting it on lvl 130 mobs )
increase clock on fire plz because dmg suck at lvl 120
increase incinerate its the same problem
and :
2 choice :
-1 reduce the mana cost for spells
-2 add rejuvs on frozen armor or meteor armor (i regen 70 mana atm (max s 75) and i need to spamm sacrifice :/ (not even skills at 25 --, )
improve lure or dmg because mage r supposed to be dps and its too long to cast a lure then the skil :/ rogue or rangers attack 5 times when i hit 1 time
thx for considering

massadu73
Lomickey of epona btw
