The reason I suggested mage/druid knuckle blades is because it would be cool to have a metal claw weapon and to use punching attacks during the spell cool downs. Mages and Druids do not add strength to their builds so any actual melee they do will be a joke compared to a melee class. I'm not looking to give the casters a way to be a melee toon. I just think knuckle blades get my geek gene going
Plus if you add mage/druid specific bonuses to the knuckle blades it would only help to increase their effectiveness as ranged elemental DPS and healer. It is good to know however that mages and druids can use tomes as a h2h weapon thus making the h2h skill worth acquiring and ranking.
Re: Knucks for all classes...
#21
Proud Chieftain of Clan VashtaNerada
“It goes ding when there’s stuff.” - 10th Doctor
“It goes ding when there’s stuff.” - 10th Doctor