hmmmPigman is right. You will see your damage but the mobs health will not move a inch from ur next auto I'm guessing it's a bug.
Something to consider, with all the discussions LOL
hmmmPigman is right. You will see your damage but the mobs health will not move a inch from ur next auto I'm guessing it's a bug.
First, to clarify: But does QS (including and up to fastest speed) actually replace an auto-attack dmg? This I think may be a bug if so.its not a problem at the low levels when your quickstrike is stronger than auto, but for me at 1038 dmg and qs at 900something... it either hits for less than my auto or gets evaded... waste of a skill
I think increasing the duration is enough of a fix. possibly up to 5 minutes? Recast time can remain the same (come on, if you already got the benefit of the buff for the last 2 - 3 - 5 minutes, spending a few secs to recast shouldn't be that big of a deal anymore)poison weapon, snip...
the fix: cast time shorter, duration 2-3 minutes
Maybe from my ignorance, or just lack of experience with these kinds of skills, but I think something More needs to be done for these skills (these, including Ranger camo). I cannot justify putting even One pt of skill in to this; skill points that can actually Help my char In a fight or in preparation of.hide, snip...
the fix: longer duration/cooldown, work on lava
Instant cast perhaps? I think duration is fine as is but the cast time (esp since you do it In Combat) makes me 'avoid' this skillrend, snip...
the fix: faster cast, 30-60 second duration
Agreed, tho smoke bomb is quite useful for group toofast relexes and smoke bomb are both fine as is, good skills for solo rogues
Purely a Group skill, for when you get the aggro? Totally useless in solo, but so is Taunt (and war cry lol) of Warriors.play dead... is the most worthless skill ever... who wants to play dead, and have to mob reset... with the amount of skill points it requires to be effective, its one lame ass skill that does just about nothing, odds are if im playing dead, when i get up that mob is gonna come right back at me and i didnt solve anything
the fix: lol there isnt one -.- get rid of that skill and give us something useful... ok? thanks
Ah ok, so it sounds like it's a bug then, or at least I don't think it should do thatsharp shot is a dex skill :p
and yes it covers a melee often
sharp shot does not, when i cast ss my melee comes immediately after
No don't make it percentage! That will ruin hth. You want it to scale as we get more powerful. Fine, just make it go up so max goes up with level. Like the str formula. Skill level * (dex% + ability% +1) = damagePosion weapon needs a buff in damage and duration and a faster cast time if I am onest. 52 damage I get from maxed. Works out to be like 3-4% of my total damage aswell as it being slow cast and only 1 mind long. I would be happier I see a 2 min long skill and giving a % of your damage extra. Because as we get better equips. Posion weapon becomes worse and worse that 3-4 will ten to 2-3 then 1-2% which onestly is not worth it at all I lose about 600 damage per minute at the moment from this skill. This should be giving me and extra 3-5k damage on a mob every min not making me lose some
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