Celtic Heroes

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Re: Death penalty

#21
plus if you think that druids are a non wanted class then youre wrong cause druids don’t have to worry about their build choose(dps/tank or something else) they all are healers(well all druis i know are lol) And yes some ppl are able to do bosses without druids when they hav loads of pots n rez. plat players r always different from other ones so let em stay like they are
Shepman-lvl171
shepdruid-lvl44 druid(abandoned currently using as bank)
Shepberry-lvl73 ranger
World:Gwydion
Clan:Solitaire
IF YOU WANNA DO SOMETHING JUST DO IT

Re: Death penalty

#22
We had a long discussion about this topic months ago. A lot were against an xp loss,but I did suggest this prior to Update 3. Some MMOs also have it. As a penalty of resurrecting from death, you get a resurrection sickness (debuff) that halves your stats for 5 minutes. Whether you use and idol or the leystone.

Then afterwards, i thought to make SoL more attractive and useful, only time you do not get res sickness is when a Druid casts Spring of Life on you.
We can do something like this in the update that works as follows:

when you die a status effect is added that has no effect and lasts e.g. 2 minutes
if you die again while this is active, the status effect increases in power and reduces max health and energy slightly
if you die again while the status effect is active, the power is increased
if the effect times out after 2 minutes it disappears regardless of the power it was set to

so basically it will be a very minor death penalty but means there will be a very slight meaning to dying

it will go through beta testing so we can test it out then and see if it's a good addition to the game
I believe that will make dying over and over to a boss mean something. What about my suggestion of spring of life nullifying this death penalty?
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Re: Death penalty

#23
We had a long discussion about this topic months ago. A lot were against an xp loss,but I did suggest this prior to Update 3. Some MMOs also have it. As a penalty of resurrecting from death, you get a resurrection sickness (debuff) that halves your stats for 5 minutes. Whether you use and idol or the leystone.

Then afterwards, i thought to make SoL more attractive and useful, only time you do not get res sickness is when a Druid casts Spring of Life on you.
We can do something like this in the update that works as follows:

when you die a status effect is added that has no effect and lasts e.g. 2 minutes
if you die again while this is active, the status effect increases in power and reduces max health and energy slightly
if you die again while the status effect is active, the power is increased
if the effect times out after 2 minutes it disappears regardless of the power it was set to

so basically it will be a very minor death penalty but means there will be a very slight meaning to dying

it will go through beta testing so we can test it out then and see if it's a good addition to the game
I believe that will make dying over and over to a boss mean something. What about my suggestion of spring of life nullifying this death penalty?
I like that idea personally, anyone else like it?

Re: Death penalty

#25
Sherman, why is your druid retired?

I bet the reason fits in there somewhere with the OP ...

Druids are horrible to level alone, and its hard to get ppl to group with you before OW, because they still get xp on things they can solo.

In worlds where kill stealing / FFA is the norm, clans want high DPS in groups, not druids...and at least on Herne, idols are chewed up like peanuts... To get the fight over with before anyone else shows up, if not because there are already multiple groups there.

One of the things I really liked about this game, is that i didn't have to run back to my body to get my things - particularly since there wasn't a bank at the time (and now, we have very limited free space). But, the lack of any penalty for dying makes us all play differently than in most RPGS.
Our only penalties are:
the cost of idols ( for high levels who camp quest drop bosses, gold is easy to come by, and this isn't much of a penalty), and
The cool-down time for idols ( I, personally have started playing in a way - sort of self-nerfing - that I try to be alive for at least 20 seconds, so i can spend more time alive than dead)

I am not certain that the fast pace of the game is by design... An RPG shouldn't be raced through like the single player mode of a FPS... At the same time, two hour long boss fights should not be the norm, because this IS still a device game, where many people feel more comfortable logging on here and there to get things done.

I like the idea that admin suggested, so far... And agree that it is a problem for rogues, because of the current agro system, but that is another topic. :)
Shaden - DPS 180+

World : Herne

Clan : Britannians

Re: Death penalty

#27
@Trajedy well my Druid is retired coz this is juz isn't my class (when I was startin him my rogue was like 40 or smthn so I put some points in str and tht spoilt my Druid lol) and then I was too lazy to juz start again lol :lol:
I haven't read ailerons idea before - this idea seems good anything better than xp loss coz in this game there is no cap lvl and u spend ages to lvl and xp loss would make the process of lvling waaaay longer plus such thing may lead to cowardness - ppl juz wont do bosses on which u got to sacrifice with yourself sometimes (like skeleton king or aggy before he became easy)
Shepman-lvl171
shepdruid-lvl44 druid(abandoned currently using as bank)
Shepberry-lvl73 ranger
World:Gwydion
Clan:Solitaire
IF YOU WANNA DO SOMETHING JUST DO IT

Re: Death penalty

#28
What about my suggestion of spring of life nullifying this death penalty?
I like that idea personally, anyone else like it?
Nty! Unless there Are Other changes happening to SoL, this will be seen as a Bad attempt to make a terrible skill Seem useful. Emphasis on Seem.
World: Rhiannon

Re: Death penalty

#29
Hello,

The way i see it: there are 3 topics here that are being addressed- Death penalty, usefullness of druids, and the res spell.

I am against the death penalty- The reason being is that there is already a penalty for dying. If your trying to kill something and die- you wont get the xp/gold/or drop and have to spawn at a different point. If your killing in a group- you may miss out on the kill if you dont get back in time. In either situation- No toon wants to die and miss out. So there is already a motivation to not die there. Adding a penalty, in my opinion, is like kicking the noob when hes down. Its unneeded.

Druids are invaluable. My clan is powerful enough that it can take on bosses without druids if the right people are online, but why would we fight without them if they are online? Druids allow for a much smoother fight, and saves the costs of pots and idols for those using them. Adding a penalty to death is not going to change how druids are looked at. As stated above- we already DO NOT want to die. If you are seriously thinking druids are undervalued- come to rhiannon. Believe me when i say that we would put you to work!!!

As for the Res spell....It sucks. I remember looking at the pre update notes and seeing spring of life there and wishing it was a mage spell because it was so damn cool! post update when i saw the spell being practiced for the first time....I was happy with my new lures and firestorm compaired to spring of life XD

The biggest issue with the spell (and admin, I know im gna sound like a broken record here) is that the toon comes back with 1 hp or there abouts. And in most cases, that just doesnt work out (lava floor, for example) A second issue with the spell is that you have to put spell points in it to be able to res a higher level. my idea would kill two birds with one stone. instead of having the skill points affect the spell as it is- change it to this: the higher the skill points you put into spring of life, the higher % of the toons health he res's with. Not only would it solve the health issue when toons come back, but it would place the spell in a very high level of importaince in a druids arsenal of spells and thus, be used more.

People would still use idols. its inevitable. Even with my suggested change, if a druid isnt on or the cool down takes to long, or the druid just doesnt have the spell yet- you will need idols. So on that front, OTM should still be making money to continue making celtic heroes.

Sincerely,

Lady Rosethorn of Rhiannon
Guardian to Rapture Eve ~ General to Rapture Lite
Rhiannon Mage lvl 200+

-Clan Member of InnerCircle.
-Past Guardian of RaptureEve, Dead but never forgotten.

Re: Death penalty

#30
I have to strongly disagree with the idea of no xp while dead has anything to do with this. Nobody is fighting bosses for xp as far as I can tell. And in my opinion no xp when dead is not a penalty for dying, it's a penalty for not raising back up, so it's 2 different things.

My ranger runs around with the ability to heal over 1k , he is nowhere near as helpful as a Druid when it comes to any type of real battle.

I definitely like how you would change spring of life but very much doubt otm would go for it , idols would be used less and less, almost not at all in my opinion .
Eliminater
Clan Avalon
http://avalon.guildlaunch.com/
Morrigan

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