#25
by Trajedy
Sherman, why is your druid retired?
I bet the reason fits in there somewhere with the OP ...
Druids are horrible to level alone, and its hard to get ppl to group with you before OW, because they still get xp on things they can solo.
In worlds where kill stealing / FFA is the norm, clans want high DPS in groups, not druids...and at least on Herne, idols are chewed up like peanuts... To get the fight over with before anyone else shows up, if not because there are already multiple groups there.
One of the things I really liked about this game, is that i didn't have to run back to my body to get my things - particularly since there wasn't a bank at the time (and now, we have very limited free space). But, the lack of any penalty for dying makes us all play differently than in most RPGS.
Our only penalties are:
the cost of idols ( for high levels who camp quest drop bosses, gold is easy to come by, and this isn't much of a penalty), and
The cool-down time for idols ( I, personally have started playing in a way - sort of self-nerfing - that I try to be alive for at least 20 seconds, so i can spend more time alive than dead)
I am not certain that the fast pace of the game is by design... An RPG shouldn't be raced through like the single player mode of a FPS... At the same time, two hour long boss fights should not be the norm, because this IS still a device game, where many people feel more comfortable logging on here and there to get things done.
I like the idea that admin suggested, so far... And agree that it is a problem for rogues, because of the current agro system, but that is another topic. :)
Shaden - DPS 180+
World : Herne
Clan : Britannians