Celtic Heroes

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Re: HW or Vines (dps)

#11
True, agreed. But still, can't u see it's kinda unfair against mages since druids can hit almost just as hard as mages with spells? AND, don't forget, druids are HEALERS, which means, they can HEAL. YES, druids are no match for mages in pvp, but mobs? I say druids solo even better than mages. Let's not talk about lures.

DRUID:
-Lightning -max does close to 1000
-Storms -max does close to 1400
-HEALING-Natures touch- max does close to 1000 hp
-Embrace- max does close to 150 hp per tick
-Breath- max does close to 500 hp

MAGES
-Ice shards - max does closely around 1700
-Fire bolt- max does closely around 1000
-NO HEALING except bandage which is crap compared to touch
-Energy Shield- max resist around 1200 dmg
-Cloak- max does closely around 180 dmg
-Incinerate- max does closely around 700 dmg

One question, which is generally more dmg on the skills description, incinerate or vines? NO lure, only on the description?
World: Mabon
Clan: Masmar/ Elite
-Rogue: Lvl 150+
-Mage: Lvl 137+
-Warrior: Lvl 125+
-Druid: Lvl 100+

Re: HW or Vines (dps)

#12
Get storms touch and max that and lightning. A lvl 100+ druid with maxed storms can do up to 800+ dmg. So much for a druid, a mage can easily reach 1500 with iceshards at lvl 100+
Slight correction..

Lighting maxed at 30/30 gives abt 950 dmg on skill page while fire bolt maxed is abt 1k
Storm maxd at 30/30 gives abt 1400 dmg on skill page while ice shands maxed is abt 1.5k

Obvious reason why mages can do way more dmg is due to lures... plus ow mobs seem more magic resistance compared to ice resistance.
Hence the diff of 800 vs 1500
I believe he means if its maxed 25/25 it can do bout 800+ damage which is correct
Image

Re: HW or Vines (dps)

#13
Even if that is the case, it is still incorrect regarding ice shands damage hence "slight correction"
MorphMarfa has retired from Celtic Heroes and most probably wont be resurfacing. He had a enjoyable time during his druid adventures in Taranis.

Lv 182+ Druid : Taranis

Re: HW or Vines (dps)

#14
True, agreed. But still, can't u see it's kinda unfair against mages since druids can hit almost just as hard as mages with spells? AND, don't forget, druids are HEALERS, which means, they can HEAL. YES, druids are no match for mages in pvp, but mobs? I say druids solo even better than mages. Let's not talk about lures.

DRUID:
-Lightning -max does close to 1000
-Storms -max does close to 1400
-HEALING-Natures touch- max does close to 1000 hp
-Embrace- max does close to 150 hp per tick
-Breath- max does close to 500 hp

MAGES
-Ice shards - max does closely around 1700
-Fire bolt- max does closely around 1000
-NO HEALING except bandage which is crap compared to touch
-Energy Shield- max resist around 1200 dmg
-Cloak- max does closely around 180 dmg
-Incinerate- max does closely around 700 dmg

One question, which is generally more dmg on the skills description, incinerate or vines? NO lure, only on the description?
Yesterday I did two boss fights with C2, a druid, and we had rogues, dps warriors, and mages. We fought pyrus the first time and she got the kill and she's a hybrid druid. Then we fought Deathroot. Once again she got the kill and made the dps that were only 3 levels away from her look like they weren't even present at the time. She stole more aggro from our tank than rogues. She's a beast with vines.
Omnipotent Rogue 187+
LadyLust Mage 168+
Wolfgang of Mabon :)

Re: HW or Vines (dps)

#15
Get storms touch and max that and lightning. A lvl 100+ druid with maxed storms can do up to 800+ dmg. So much for a druid, a mage can easily reach 1500 with iceshards at lvl 100+
If you don't mind using hundreds of restos... by all means max storms touch. It's a total energy draining spell when maxxed. Lightning is OK to max, it's energy use is fair. Vines uses alot, but it's a beast of a spell so no majors maxing that.

James my friend... if your druid is lvl 65 as your sig suggests... don't readily give out advice on druids.. come on brotha... I dont tell people how to play ranger or warrior... or mage...

Of course druids solo better than mages. They can heal. Same with rangers.

Sigh...

Forget it. May as well talk to the wall
General of Seed - Crom
Druid 216+ & 130 something on Arawn retured in 2013
Rangers 221+ And 190+
Rogues 220+, 210+, 150+, 97+ & 150 on Arawn retired in 2013
Mage 214+
Warrior 218+

Ex member of Badabing, Celts, Uskoci & Serenity on Arawn

Re: HW or Vines (dps)

#17
Forget it. May as well talk to the wall
Dude... that's offensive to walls.
Lol... of course I didnt mean to offend walls... perhaps i should have said "May as well talk to a stupid wall"? Then I wouldn't offend the other walls... and the stupid ones wouldn't understand. Everyone wins then.
General of Seed - Crom
Druid 216+ & 130 something on Arawn retured in 2013
Rangers 221+ And 190+
Rogues 220+, 210+, 150+, 97+ & 150 on Arawn retired in 2013
Mage 214+
Warrior 218+

Ex member of Badabing, Celts, Uskoci & Serenity on Arawn

Re: HW or Vines (dps)

#18

(To be honest, the deaths are mostly due to my over zealousness as I run around like an idiot, killing 5 Connachts in a row, and not healing or buffing before the 6th fight. :roll: )

I haven't done so myself, but word on the street is that for Wind to be really effective, you need to have a solid amount of Dex in your build as well.

My personal recommendation for your desired effect would be Vines over Wind any day.
I do the same thing :?

Re: HW or Vines (dps)

#19
James just likes spamming, and his posts lack any insight whatsoever. I often see him create threads asking people to post their max heals/damage...um isn't there an online ranking for that? I'm not even sure what he is trying to accomplish this time. First he claims that storms touch is a good dps skill for druids, then says that mages of equal level hit twice as high with their shards. Next post he complains how unfair it is to mages that druids hit almost as high :? hmm lets do talk about lures. The lures help mages hit much higher on mobs than druids, plus the cooldown of firebolt is twice as fast as lightning (not sure about storm versus shards though). Dersu, it depends on your playing style and equipment. If you are a full healer/some dps for partner leveling, wind is a great choice. I have a grand ring and im not sure how effective wind is without it, but I have healed a rogue who got hit not once melee by a farseeing eye with wind inflicted throughout the fight. Just for fun I decided to solo a stonefang runt and was able to kill it with only 200 base vit and no damage skills (thanks lordnature for the ring, and lawfull for the advice :)). At a lower level if you're well equipped in lux and if kills are fast, I think wind is a waste. It also depends on the mobs you're fighting. At level 75-80 on druids, it is useless because your enemies are only casting skills, no melee. On the other hand, wyverns only use melee so theyre easily soloable with a high howling wind.
Level 220 mage- InnerCircle of Rhiannon
Necro, proteus, unox kills :D
http://www.celticheroes.net/profile.php?hero=runvs

Re: HW or Vines (dps)

#20
True, agreed. But still, can't u see it's kinda unfair against mages since druids can hit almost just as hard as mages with spells? AND, don't forget, druids are HEALERS, which means, they can HEAL. YES, druids are no match for mages in pvp, but mobs? I say druids solo even better than mages. Let's not talk about lures.

DRUID:
-Lightning -max does close to 1000
-Storms -max does close to 1400
-HEALING-Natures touch- max does close to 1000 hp
-Embrace- max does close to 150 hp per tick
-Breath- max does close to 500 hp

MAGES
-Ice shards - max does closely around 1700
-Fire bolt- max does closely around 1000
-NO HEALING except bandage which is crap compared to touch
-Energy Shield- max resist around 1200 dmg
-Cloak- max does closely around 180 dmg
-Incinerate- max does closely around 700 dmg

One question, which is generally more dmg on the skills description, incinerate or vines? NO lure, only on the description?
Ok if we're not gonna consider a mages lures, which is what almost doubles a mages skill damage and the damage of others, then I'm gonna request that you don't consider the Druids ability to heal or buff....
MaxeesVigor 200 druid
Independent of Lugh

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