Celtic Heroes

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Re: Mages STILL underpowered at high levels

#71
If you have no aggra drops you can't even comment on a mage. You can get 40 skill points from rings with best gear 10 from braclets and 150 focus aswell then 200? focus from book and well as ability from brac an book so you at half ur dps tiny or less. Yor in fact a noob! A nokb Mage complaing you have no real clue of ur power and u are no where near maxed!!!
Brookie1 lvl 172+ rogue rosmerta. Best damn rogue ever! Clan awakening

Re: Mages STILL underpowered at high levels

#72
Im wasting elixers now.
Well, its clear you dont like the present game for mages as of now, so why not take a break and let nature takes it course with update 4.
No hybrids can tank quite well since they have highest armor in the game.
[/quote]

While that may be true, warriors who go hybrid still loses a portion of their dps and their tanking ability and hence not being to perform 100% at thier peak
No mages have the lowest armor in the game... and rogues out dps us easily with equal gear.
[/quote]

Yes and no. Mages have druids have the lowest armour in the game. Druids can choose to invest in bark but I will say its basic common sense druids have a much harder time solo leveling compared to mages. Yes our awesome *heal*, provided it doesnt get interrupted. Yes We have 3 damage spells which will never be compared to mages due to lures. We may survive longer but its also largely because we take much longer to kill as well.

Like I said, the mages in our world can compete with rogues for *who got the kill* but this arent the issue, I was saying rogues cant solo level at all without using pots. Even as of now, I have not seen a rogue who could solo a wyv whereas mages can.
sure they can solo lvl wyverns but it takes forever and $350 worth of sigils and their xp is much less per second than a class that can easily solo normal solo monsters.

Look if any class with a solo build struggles to kill solo monsters their lvl somethin is wrong. I think mage and druid are in this boat up to their neck and to a lesser extent rogues too.
[/quote]

I beg to differ on the exp gain. If a single class can solo kill a wyv, thats 32k exp per kill. U can kill on avg 8-10 depending how good you are. That ranges between 250k to 300k which is comparable or even more to a single class killing normal mobs.

Mages being able to kill wyvs has nothing to do with their sigils. Its about their skill and stats build. yes they will probably rely on energy sigils for quick recover per kill. But that is the same for all classes? If a hybrid warrior can kill a wyv with good build. I am pretty sure they rely on health sigils as well as no way on earth they can rely on bandage wounds to get back to full health to take advantage of exliers. Rangers can probably survive without health sigils but probably need energy sigils as well due to constant pump of bolas and rapid shoot which are energy killers.

As for a rogue, it doesnt matter even if they have highest dps or not as they cant last long enough to kill wyvs unless they willing to give a good percentage of thier stats into vit.

What I do however agree is that this game unfortuntely requires players to get sigils to be a good player. Again, all classes have to choose which build they want and lose a portion of their other advantages. Not allowing them to be at their 100% peak which is the same for mages... If you wan 100% nuke, u get zero energy regain..
MorphMarfa has retired from Celtic Heroes and most probably wont be resurfacing. He had a enjoyable time during his druid adventures in Taranis.

Lv 182+ Druid : Taranis

Re: Mages STILL underpowered at high levels

#73
If you wan 100% nuke, u get zero energy regain
Correct. Someone got it. Give Morph 100 Platinum!!!! :)

Well I'm only playing CH to kill Ragnor everyday.

I play O/C now. Much better.
NO F**** LURES THERE.

Whoever thought up the idea of lures from OTM should be FIRED immediately!!

If you are bamboozled from CH as I am, there are other alternatives to get your RPG fix.
tony, morph has been speaking against the mage rages, he was simply mentioning that all classes have similar issues
pigman, with the fury of the pigs and the mind of a man
level 210+ rogue
Morrigan
Avalon
put your pants on, we're going out

Re: Mages STILL underpowered at high levels

#74
Im wasting elixers now.
Well, its clear you dont like the present game for mages as of now, so why not take a break and let nature takes it course with update 4.
No hybrids can tank quite well since they have highest armor in the game.
While that may be true, warriors who go hybrid still loses a portion of their dps and their tanking ability and hence not being to perform 100% at thier peak
No mages have the lowest armor in the game... and rogues out dps us easily with equal gear.
Yes and no. Mages have druids have the lowest armour in the game. Druids can choose to invest in bark but I will say its basic common sense druids have a much harder time solo leveling compared to mages. Yes our awesome *heal*, provided it doesnt get interrupted. Yes We have 3 damage spells which will never be compared to mages due to lures. We may survive longer but its also largely because we take much longer to kill as well.

Like I said, the mages in our world can compete with rogues for *who got the kill* but this arent the issue, I was saying rogues cant solo level at all without using pots. Even as of now, I have not seen a rogue who could solo a wyv whereas mages can.
sure they can solo lvl wyverns but it takes forever and $350 worth of sigils and their xp is much less per second than a class that can easily solo normal solo monsters.

Look if any class with a solo build struggles to kill solo monsters their lvl somethin is wrong. I think mage and druid are in this boat up to their neck and to a lesser extent rogues too.
I beg to differ on the exp gain. If a single class can solo kill a wyv, thats 32k exp per kill. U can kill on avg 8-10 depending how good you are. That ranges between 250k to 300k which is comparable or even more to a single class killing normal mobs.

Mages being able to kill wyvs has nothing to do with their sigils. Its about their skill and stats build. yes they will probably rely on energy sigils for quick recover per kill. But that is the same for all classes? If a hybrid warrior can kill a wyv with good build. I am pretty sure they rely on health sigils as well as no way on earth they can rely on bandage wounds to get back to full health to take advantage of exliers. Rangers can probably survive without health sigils but probably need energy sigils as well due to constant pump of bolas and rapid shoot which are energy killers.

As for a rogue, it doesnt matter even if they have highest dps or not as they cant last long enough to kill wyvs unless they willing to give a good percentage of thier stats into vit.

What I do however agree is that this game unfortuntely requires players to get sigils to be a good player. Again, all classes have to choose which build they want and lose a portion of their other advantages. Not allowing them to be at their 100% peak which is the same for mages... If you wan 100% nuke, u get zero energy regain..
[/quote]

First of all I want to give OTM the info needed to make mages playable now. It's not hard: reduce eshield cool down, reduce Mage and druid spell cost, increase wand damage dramatically (like 500 instead of 50).

Ok aside from that you have no clue about soloing wyverns. You absolutely need at least 1400 sigils to regen enough during the freeze. I have 1400 sigils and the Ymir guard build and I still can't solo lvl 135 wyverns (I'm lvl 136) without many resto's.

And mages who can solo wyverns spend about 2 mins per kill so that is only 7-8 wyv per Lix. Also either they have top tier aggy drops or they use tons of resto's still.
Nerfed Mage ~140
Why play a class where skills cost more than other classes for same damage?
Why play a class with no auto attack?
Why play a class with 1/3 the armor?
Why play a caster?

Copy this sig! :)

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Re: Mages STILL underpowered at high levels

#76
First of all I want to give OTM the info needed to make mages playable now. It's not hard: reduce eshield cool down, reduce Mage and druid spell cost, increase wand damage dramatically (like 500 instead of 50).

Ok aside from that you have no clue about soloing wyverns. You absolutely need at least 1400 sigils to regen enough during the freeze. I have 1400 sigils and the Ymir guard build and I still can't solo lvl 135 wyverns (I'm lvl 136) without many resto's.

And mages who can solo wyverns spend about 2 mins per kill so that is only 7-8 wyv per Lix. Also either they have top tier aggy drops or they use tons of resto's still.
You really have no clue dude . Mages are quite playable , they are easily the 2nd best solo class after ranger. Otm should not listen to your whining about mages, you are still a mid level Mage , let the big boys advise otm as you don't seem to have a clue .
Eliminater
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http://avalon.guildlaunch.com/
Morrigan

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Re: Mages STILL underpowered at high levels

#77
Dude, mages really suck at higher levels. Elim, I leveled my mage by myself with no one helping me. You dual logged to power level your way to 120. I would listen to your input more if you started from scratch. If I dual logged and had full radiant I probably could see little problems in my way also. Its all about perspective.
DR Derp of Donn
Meh

Re: Mages STILL underpowered at high levels

#78

Ok aside from that you have no clue about soloing wyverns. You absolutely need at least 1400 sigils to regen enough during the freeze. I have 1400 sigils and the Ymir guard build and I still can't solo lvl 135 wyverns (I'm lvl 136) without many resto's.

And mages who can solo wyverns spend about 2 mins per kill so that is only 7-8 wyv per Lix. Also either they have top tier aggy drops or they use tons of resto's still.
To be fair, I dont know about much mages using freeze on wyvs so I wont comment on this but I firmly stand on my position that several mages have been able to kill 140lv wyvs without aggy drops or pots.

Although however, it has occured to me that the wyvs at the caves are now much harder as they shoot fireballs so its a different ball game now. So I can see some truth in what yr saying as my knowledge is based on past wyvs who dont use skills :D
MorphMarfa has retired from Celtic Heroes and most probably wont be resurfacing. He had a enjoyable time during his druid adventures in Taranis.

Lv 182+ Druid : Taranis

Re: Mages STILL underpowered at high levels

#79
Dude, mages really suck at higher levels. Elim, I leveled my mage by myself with no one helping me. You dual logged to power level your way to 120. I would listen to your input more if you started from scratch. If I dual logged and had full radiant I probably could see little problems in my way also. Its all about perspective.

I leveled ranger to 150+ and rogue to 140+ with only one device . I've never worn radiant on my Mage aside from helm for the energy .

This post was started by a Mage that dual logs a Druid , so I would think my input on this subject should hold some weight.

My Mage has about 60 energy sigils , his gear is decent but he has no Aggy or skelly king gear .

Mages can stand back and fight the new Druids in cave only having to eat a couple fireballs and blast away on them , the cave is easier for mages under 150 now IMO . Past 150 it's way too slow to just kill Druids.
Eliminater
Clan Avalon
http://avalon.guildlaunch.com/
Morrigan

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Re: Mages STILL underpowered at high levels

#80
Hmm guffy I do like your points. I could try a freeze mage similar to strategy for wyerns. I'll try that out and let you know how it goes.

But no he didn't have more dps gear than me. Yes he had a dual box druid but so did I.

And he out dps'd me with or without cloak added.

Mages just fall behind any other class (maybe excepting druids) in solo ability. I'm not saying they should be better, just on par. We need higher dps at these levels to compensate for warriors and other classes higher armor. Druids could get their personal heals buffed.
I agree with you, my mage is level 150 and I tried so many build, for soloing and grouping, but still underpowered. For level 145-150 mobs, My ice damage could reach up to 2.2k, but, takes very slow for the magic to reload and evaded many times.

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