See been respectuful to you.and druids have wind![]()
But you're right in throwing that in there, i assume to show that each class has their own method of dealing with different situations. You could do the same for any situation (offence, defence etc) and the outcome will be the same. Every class have their own unique solutions to problems and that is what makes them different. Sure, some classes are better than others in certain areas because how boring would a game be if every class was a tank? We are given choices so that we can determine how we like to play. Not happy with tanking? Try a rogue. Unimpressed with being vulnerable? Try a ranger.
All classes have method to add defence and armor do we agree? The next arguments are base on warriors , I will said rogues have the same issue to be unique build.
My issue is in the coding of the game , all others classes can some how efficientely change builds but warrior cant efficiently add damage. You will ask why?
The issue is ;
How Warriors damage is multiplicate by strength of the weapon and class of damage.
Fluctuaction in damage deal and skill is greater in warriors towards low end so you have 1000 damage in warrior u will hit 400 to 500 in other classes Is 480 to 600.
With the addition of elemental damage armor and offhand something unique did happen putting the grave stone to warriors dps. How this damage is caculate made more in high speed weapons making the gap between warriors and rangers. So wide . And same time closing the cap to rangers -rogues.
And for other classes asking to make chars on x class i do have all the classes and secret ranger
