[delurk]
Shadowkrar, I completely understand where you are coming from regarding the potential for clan chieftains and other high profile players to get spammed once the mail system is in place. However, there’s one huge reason why the mail system should not be limited to “only friends”:
If part of the purpose of the mail system is, indeed, to reduce the incidence of scamming via transfers, then limiting the mail system to “only friends” completely defeats the purpose. How so? Given that most transfers are between two toons owned by the same player
who only owns one device, how are they supposed to friend their alt from their main? The most obvious answer is to share their account details with a third party in order to add their alt as a friend of their main. This, of course, is a violation of the CH terms of service, and is even more problematic for reasons which should be obvious.
And here are a few suggestions for OTM on how to address the spam issue:
- Implement simple filters on our mailbox: simple tabs or checkboxes that would allow us to see only messages from
- Friends
- Clanmates
- Non-friend/Non-clanmate
- (perhaps an option to see messages from blocked users)
- Unread messages
- Read Messages
- All Messages
Also implement tools for bulk operation on our inbox: mark all as read, delete all messages, etc. That way we can just bulk delete our Non-friend/Non-clanmate mail.
- Tiered Postage rates: one rate (10g) for friends and clanmates; another rate 20g+ for people you have no relationship with; 100g+ for people who have blocked you
- Recipient of the messages gets all or a portion of the postage fee. My suggestion is either all the fee minus a 5g commission to OTM, or barring that, half the fee. If we're going to have no choice but to receive messages from people we don't want to receive messages from, at least give us a token for the inconvenience. This, of course, would have to be implemented such that it doesn’t give birth to new scams.
While you're at it, please also address the issue of us getting disconnected due to being "inactive"
while we are chatting or writing a support ticket. This issue will affect even more players than it does now if the game disconnects us while we are writing messages via the mail system.
[relurk]