Celtic Heroes

The Official Forum for Celtic Heroes, the 3D MMORPG for iOS and Android Devices

Re: Monster Week

#31
I hate complaining, but how is there not any screenshots by now?

I know screenshots don't really matter, but this thread makes me wonder how far the devs are into the APLHA stages.

Admin, do you guys even have a current in-game model for these new enemies? Or are you guy's still in the baby stages of the alpha?
If Alpha stage, how could there be no image for new mobs?
This post has totally shocked me...

Post some new mobs draft design pleaaaaasss
Well, during the last beta they would recycle previous character models and simply put the name of the new mob above the head. I'll search my device for old beta screenshots, but I'm not sure if I got any of the generic mobs.
Awen1: 220, Ranger
BladeZ: 220, Rogue
Dmg: 200, Mage
Server: Morrigan
Avalon

Re: Monster Week

#32
Admin, i just have a question. Will this new dragon be like agaroth. That would maybe ruin the quality of aggys drops. Or will is be like ythair who i personally want to come back because i think its kinda unfair that i will always be out dpsed without radient/greater earthstone. It should drop armor to rival it.
Galadeep level 157+ Rogue :D :lol:
Coriolis level 125+ Druid :)
Gwydion
Clan
Solitaire Best Clan Ever :shock:
Hardest hitter on Gwydion without Earth stone :P

Re: Monster Week

#33
HOW DOES IT SOUND GREAT?

When the update comes, we do the same thing. Grind. Nothing really to look forward too. No unique loots/drops, probably the same ****** glass ring bootleneck, and a bunch of other horrid things (gold drops per monster). Dont hate on OTM they are trying hard to make a good game...

There's nothing unique in this update. Just same old grind, grind and grind. No rewards for hitting high levels, no specific bonus's nothing. There's just no reason to play the game when you get to a high level, and I know that several others n the forums agree with me.

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