Having a few ways to do loot built in is something I suggested a while ago.How about have dice that you roll, everyone has dice and when you kill a boss and an item drops, then everyone has the option to roll on the item.. That way if there are a group of 6 and 3 have all the discs and items they need, but the other 3 don't.. Then only those 3 would choose to roll, that way if one of the other ones would have gotten it and didn't need it he wouldn't have to make the choice of who to give it to..
Loot Settings In A group (Make a "Group Leader" which can be passed to whomever the current group leader wants the group leader to be.)
Master Looter - All loot goes to the designated person, they distribute it
Random Loot - Loot is randomly given to group members
Item Level - Add an item level to all items, say 5 levels of loot. Players select level 4 adn level 4 & 5 loot is rolled on or goes to a master looter. Levels 1-3 are randomly dropped on people
Add a /roll feature that generates a random number 1-100 and people can have a random