People stop at 120. What chance would they have at 180? They should just take out the damage reduction you get from being much lower than what you're attacking. The exp cut from being too high is enough frustration.
Speaking of frustration:
I read from a post that this game is the most frustrating game they've ever played, and I couldn't agree more.
-slow updates (understandable)
-damage reduction
-boss spawn times AND placeholders???? Wtf
-mobs getting stronger faster than you
-3* and 4* mobs where you're leveling
-poison wisps+ red horses where a level 60-70 is supposed to level
-frostroot druids+ bloodgrove masters where a level 70-80 is supposed to level
-eye of noon where a level 85-90 is supposed to level
-quake
-someone killing your alt inside the arena when it has all your lux and you want to get on your main to kill him but when you get there, he's gone
-strength plateau !!!!!!OMFG!!!!!! usiuhsibhbquhbjhbskjnijbsiunijnsiubuyqguha
-bandage wounds cast time, which is longer than light heal's cooldown and cast time combined, AND heals 4 less
-kelpies (deluge)
-no end game content
-"The Blackstone Ranger spots you and raises the alarm!"
-you're on your level 1 bank account and a level 30 wishes to duel you
-someone trading you while you're on your bank or selling something to a shop
-being spammed by clan invites
-random friend requests
-missing Aggragoth
Rant is off topic. Feel free to add to it if you feel the same way.
I'm not asking for an exp boost. Just for there to be mobs that are soloable at all levels. If groups aren't supposed to be leveling there, make the area single-way combat.
Re: How realistic is the next expansion.
#31"We don't agree because our experience brings us to opposing views. That's life. At the end of the day there's no reason to go against how you see it. The choice is yours."