Celtic Heroes

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Druid Skill Suggestion (betas please read)

#1
Hello Everyone,

Since beta is coming around, and people are giving suggestions and feedback to the Beta testers, I thought i'd contribute a bit.

I have two skills for you guys :)

1. Quick Heal: Small heal (1/10 of nat. touch) with no cast time (like quick strike or sharp shot). Mainly used for those times when someone is about to die and you know touch will be too slow.

2. Shield of Dreams: Literally Shield of Bark, except it increases elemental resists. Will balance druid's physical resist skills (bark+wards) and their elemental skills (wards).

Thanks for reading, and I hope to see these two in the update.
World Taranis

- Regenleif -
Rachmaninoff
Aedin Flameborn

Former Leader in theILLUMINATI, Aeon, and Taranis United

I am a Guide! If you need any tips/help/advice, Click Here to send me a message!

Re: Druid Skill Suggestion (betas please read)

#2
1) I heal about 1900 with 50/35 natures touch. So 1/10 would be 190 heal for 50 skill points. Cant really say its worthy for that much skill points. Probably more worth if ifs 50% but it be identical to light heal except with no cast time. HUmm cant say I am in favor of this.
2) This skill I dont mind as yr rht since we already have shield of barks for melee dmg resist. The only draw back is ppl will probably stop using wards and invest in this skill instead but it should not be a big problem.

On a slight note, I am under the impression (tho I may be wrong) that it may be too late to introduce new skills at this stage. Hence priority for druid beta testers would be on fixing game content being current druid skills and gear and ofc dragon gear + new game engine + potential bugs. But if Admin is able to spare the resources while at the same time not dragging update launch, I am fine with it.
MorphMarfa has retired from Celtic Heroes and most probably wont be resurfacing. He had a enjoyable time during his druid adventures in Taranis.

Lv 182+ Druid : Taranis

Re: Druid Skill Suggestion (betas please read)

#4
I get what yr saying but as pointed out, 50 skill points to cast 190 heal is kind of :?
if its 20%, 50 skill points for 380 heal, 25 skill points for 190 heal.

Kind of waste of skill points esp when druids can only master 4-5 skills with our limited skill points despite having 20 odd skills to choose.
MorphMarfa has retired from Celtic Heroes and most probably wont be resurfacing. He had a enjoyable time during his druid adventures in Taranis.

Lv 182+ Druid : Taranis

Re: Druid Skill Suggestion (betas please read)

#5
another heal spell?!? that would put our numm=ber of heal spells on 3... means 3 skills already maxed, we wouldnt have any points left for buffs -.-

no another heal spell wouldnt do much good i believe, and it would cost too much to be of any use if its 1/10 anyway, and would be casted out like spring of life.


a shield of dreams? been discussed earlier in a topic of possible new skills where many came up with shapeshifting and energy boosting skills. this would replace wards, and wards exist to make a druid go on a select type of boss, as fire ward u go for pyrus and agg, giants for stonelord and agg, magic for chained etc. this shield would mean wards go away and you cant have a much diff build in between druids.

with new skills i stick to the idea of using the nature's magic to be able to side a mob on your side for a while and let it fight with u instead of against u, it would need a long range to cast tho, so you can stay out of sight. i mentioned it earlier somewhere i believe but no idea where. its like using your nature magic ability to make the mob believe hes on your side, making him not only do dmg to other mobs but also take the dmg from the other mob, obviously it would not last long, like 10-15 secs, just enough to have a druid heal up again and continue the fight. energy cost of this should be quite big and cooldown long, as it would be too OP if used with a cooldown similar to roots. then you could have mobs kill mobs for you lmao.

also the shapeshifting idea that has been mentioned is a good one, personally i find a tree with increased armor or faster cast time that stays on in combat good and a tiger or wolf that can run fast, to make it easier for those without brooms, and easier for druids in general to reach boss fights and scout. the wolf idea would really fit in the druid concept, it should be undone when in combat tho. also the tree form should give a light camo perhaps. when in wolf form you should be able to run at a speed of 80ish%. this concept would fit with the idea of a druid because the wolf form would generate an environment for druids to move fast in nature, wich applies to the magic of a druid and its bound to the earth and the animals, the tree form would apply to its bound with the woods and its ability to become one with them, giving them the survival skill of hiding by pretending they are one with the woods, and off course trees are spiritual important and therefor can this form speed up cast time of skills and as a tree is harder to break then flesh it would obviously raise your armor. these shapeshiftings should not cost energy, but should be passive skills that either require no points or have a seperate point index.
lvl 215 druid
rosmerta

for advice/communication contact me on
discord: veryfastfox
IGN/mailbox: yrck3

Re: Druid Skill Suggestion (betas please read)

#6
OK, not to be the grouch/grinch, but unless Beta testing here is Very different from other games, Beta testers Test What's ALREADY in the Beta version of the update. Even if the Devs LOVE your idea, I highly doubt you can see them in the update being tested once it goes Live.

I guess I just want to say don't be too disappointed if you don't see your ideas in the upcoming update.
World: Rhiannon

Re: Druid Skill Suggestion (betas please read)

#7
OK, not to be the grouch/grinch, but unless Beta testing here is Very different from other games, Beta testers Test What's ALREADY in the Beta version of the update. Even if the Devs LOVE your idea, I highly doubt you can see them in the update being tested once it goes Live.

I guess I just want to say don't be too disappointed if you don't see your ideas in the upcoming update.
i was actually contributing to see stuff in update 5, as i hope my 3rd beta to apply for will be the one i get in, so i can hopefully test one of the skills i like or maybe just maybe even came up with. :)
lvl 215 druid
rosmerta

for advice/communication contact me on
discord: veryfastfox
IGN/mailbox: yrck3

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