It should be noted that the 'Trying to nerf Mage' idea, was a completely Random assumption from none other than, Fromen. -
http://www.celtic-heroes.com/forum/view ... =4&t=27620
To my knowledge theirs been no plans to nerf mage, nor should their be. They're a great class as they are.
I also, however, don't believe Mages need any type of boost. I don't see a problem in energy either as Sacrifice is a great skill and I don't even need to use Energy Boost (although my Mage is only 126 and I know theirs a huge difference between 126 and 150).
In terms of missing skill hits on aggy, it's no different to melee classes missing multiple autos in a row. Yes 8 in a row is a bit extreme but aggy's resists, and other stats alike are next to none. Just wondering if you miss these amount of spells on any other bosses/mobs? I also miss a fair amount of the skills I do bother to use when on Rogue, but I don't notice a difference on Mage other than casting more skills which means more skills that have a chance to be evaded. The thing is when you have something like that in your head, you don't take into account the amount that actually land.
In terms of Rogues though, I still love mine and don't agree with 3/4 of the whining that I've seen on the forums about the class, but I do agree they need a bit of fixing, skills especially.
Maybe making another skill for Rogue, like smoke bomb but reduces the Evasions instead of Defence. I'd personally like Smoke Bomb to reduce a mob/bosses evasions as well as their defence but some may class that as overpowered.