Celtic Heroes

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Reason for target lock..

#1
What is reason of target lock again? To get rid of KSing? It would speed up alt training if you about it....

(Alt attacks mob)
(main finishes the mob off in three seconds)
(repeat)


You could have the think attack 50+ levels higher if he lives long enough for the warrior to taunt and kill. Just wondering. =/
Ashley A - Mabon - Novalis - 222 - Mage
Azona - Mabon - Novalis - 209 - Druid
0x15 - Mabon - Novalis - 216 - Rogue

Allymia - Epona - 220 - Rogue
Fire Mage - Epona - 220 - Mage

Aethinry Donn - Belenus - 221 - Warrior
Dakara - Belenus - 200 - Mage

Re: Reason for target lock..

#3
target lock sounds like a feature that could potentially wreck Celtic Heroes. I don't ks but having to defend kills from people that try to steal your kills is quite fun, and then getting revenge after people ks you is even funner. if target lock is indeed what i think it is, which is something that eliminates ksing, it is a BAD IDEA leave ksing as it is, it is perfect how it is set up at the moment.
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Re: Reason for target lock..

#5
It sounds to me like the developers did a great job trying to balance it out. I can't wait to try it.

Everyone acts like it could be the end of the world. There are a lot of lower level abused players that kinda hope you quit over it.

The serious players will take what the game gives them and make it work.
The scammers will take what the game gives them and make it work.
The griefers will take what the game gives them and make it work.

Casual players will always be left behind in MMO games as they are geared toward active play time and continued leveling.

Don't stress just embrace the change.
Spitfire/Touch
Touch (Druid) 150
Spitfire (Mage) 160

Re: Reason for target lock..

#6
What is reason of target lock again? To get rid of KSing? It would speed up alt training if you about it....

(Alt attacks mob)
(main finishes the mob off in three seconds)
(repeat)


You could have the think attack 50+ levels higher if he lives long enough for the warrior to taunt and kill. Just wondering. =/
That's already the easiest way of power levelling, main starts attacking, alt attacks, main logs out at 5% health, alt gets the kill, main logs back in and starts a new fight, wala power levelling.
D0nk0 Lvl143 warrior
D1nk1 lvl90 druid (retired)
D2nk2 lvl70 ranger (retired)
D3nk3 lvl128 druid (dual log)
D4nk4 Lvl142 ranger (tri log)
D6nk6 lvl80 mage (retired)

General of PRIME
Proud owner of 2 full darkflame sets

D5nk5 lvl85 rogue (arawn)

Re: Reason for target lock..

#8
Sometimes that doesn't work out as it does all the time 5% hp left and you leave too late. Also it takes a while to log off and log on before continuing to the next mob.
Ashley A - Mabon - Novalis - 222 - Mage
Azona - Mabon - Novalis - 209 - Druid
0x15 - Mabon - Novalis - 216 - Rogue

Allymia - Epona - 220 - Rogue
Fire Mage - Epona - 220 - Mage

Aethinry Donn - Belenus - 221 - Warrior
Dakara - Belenus - 200 - Mage

Re: Reason for target lock..

#9
i think target lock should not be implemented.
the game is fine as it is atm.

dont like higher level players camping bosses?
Thats simmply because they have nothing else to do. i remember just after v3 was added falgrem spawned and a group of level 80s killed it because the other 90+ players were busy killing the new otherworld bosses and grinding.

now people have out leveled the content (again) so camping bosses and grinding the cash stack is really all there is to do when you already have full meteoric and all lux.
a level 150 drag that spawns once every few times isint gonna solve the problem.
and target lock will take out most of the excitement from the game.
ranger: ISOTONICHD
QUIT QUIT QUIT QUIT QUIT QUIT QUIT QUIT QUIT QUIT QUIT QUIT QUIT QUIT QUIT QUIT QUIT QUIT QUIT QUIT QUIT QUIT QUIT QUIT
as of V5 -

Re: Reason for target lock..

#10
i think target lock should not be implemented.
the game is fine as it is atm.

dont like higher level players camping bosses?
Thats simmply because they have nothing else to do. i remember just after v3 was added falgrem spawned and a group of level 80s killed it because the other 90+ players were busy killing the new otherworld bosses and grinding.

now people have out leveled the content (again) so camping bosses and grinding the cash stack is really all there is to do when you already have full meteoric and all lux.
a level 150 drag that spawns once every few times isint gonna solve the problem.
and target lock will take out most of the excitement from the game.
I think target lock is going to encourage camping , seeing as you have to be there exactt when it spawns to even get he boss before it locks
Pdizz
Warrior
Morrigan
Clan Avalon

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