On our world sometimes we don’t have the numbers or not enough higher level folks to easily defeat a boss. That is where the calm comes in. At higher levels it is and instant cast! So if a tank dies I can cast is around and heal people until the dead tank comes back. *Note this is a challenge and you have to cast it at the critical moment before the characters die.
Another way I have used it is in a Keep the druid alive technique. Granted the folks I grouped with were all lower level, the leystone was close, and it was a lower level boss but I just spammed myself with calm, and tanked when they were all dead and healed myself when they came back and were attacked. It was fun and the lower level folks got to participate and were very appreciative....and their characters may have lost a few pounds with all that running
The other interesting thing that I noticed was that if I cast calm around some the boss seems to get confused for a little while. It’s like the boss is trying to decide who he should hit or throw one of his skills at. I'll usually call out the boss is bugged but about that time he starts back again. I’m thinking that it messes with the algorithm a little on whom the boss should attack. Now I've only seen this a couple of times, but I'm thinking about trying it in a test to see if it is an effective strategy!
So try to Calm Down its fun
Calm is really nice to have in Boss fights
#1
Last edited by Raven on Fri Dec 23, 2011 8:45 pm, edited 1 time in total.
Crom: Raven3 Arawn: Raven, Nightingale Sulis: Raven4, Rhianon: Raven5