Celtic Heroes

The Official Forum for Celtic Heroes, the 3D MMORPG for iOS and Android Devices

Please post feedback on boss difficulty

#1
Hi there, would be great to hear your feedback on boss difficulty.

Please post up your encounters, which boss you fought and if they were too hard, too easy, buggy or anything else that you found.

We will be working on balancing the game over the next weeks so any feedback will really help with this.

Thanks

Re: Please post feedback on boss difficulty

#3
Good topic..
So today tryed to kill aggra with a ussual group of about 20 people lvls 140+.. We failed .. :( :o
You guys made aggra almost impossible what a point? Now aggra has a area damage(chaos) or wherever it is and most of lvls 140+ dead after 2-3 hits..
Bring a old aggra back! :evil: No need to complicate game that much especially you made a new high lvl dragon which we will be not able to kill for a while..
Warrior 180+
Druid 155+
Epona

Re: Please post feedback on boss difficulty

#4
Good topic..
So today tryed to kill aggra with a ussual group of about 20 people lvls 140+.. We failed .. :( :o
You guys made aggra almost impossible what a point? Now aggra has a area damage(chaos) or wherever it is and most of lvls 140+ dead after 2-3 hits..
Bring a old aggra back! :evil: No need to complicate game that much especially you made a new high lvl dragon which we will be not able to kill for a while..
yea we got demolished aswell
DIAMONDNOBLE9-179+ ROUGE Full DragonLord
NOBLERANGER99-137+RANGER
CLOAKOFFIRE-120+MAGE
SINDRUID2-90+DRUID
DiamonAye-76+Rouge Arawn
Proud Clansman of Inner Circle
SecretMage-171+Mage

Re: Please post feedback on boss difficulty

#6
Good topic..
So today tryed to kill aggra with a ussual group of about 20 people lvls 140+.. We failed .. :( :o
You guys made aggra almost impossible what a point? Now aggra has a area damage(chaos) or wherever it is and most of lvls 140+ dead after 2-3 hits..
Bring a old aggra back! :evil: No need to complicate game that much especially you made a new high lvl dragon which we will be not able to kill for a while..

Aggy was very easy, I must admit. What OTM tried to do was make all the existing bosses etc a bit harder so you are used to the range of difficultyto the boss. OW is now an introduction to Carrowmore cave bosses.
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Re: Please post feedback on boss difficulty

#8
Hi thanks for posting so far.

We need as much feedback as possible and as much specific feedback about a particular mob and any aspects that are not balanced well.

Also an overall before / after for any of the bosses would really help us to balance them.

So please feel free to post up as much as you can.

The goal is to make the bosses roughly the same difficulty as before the expansion release and if you have the ideal gear (e.g. full quest armour with set bonus) it should be slightly easier than pre-expansion.

Re: Please post feedback on boss difficulty

#9
Overall ow bosses hit to much now u would need 3-4 druids for a group that lvl when 2 would do fine and one at high lvl. The chaos skill is completely messed up im assuming this skill cast time is to fast that it puts casters into combat before sigils kick in this making sigils useless. I also have to say the chaos skill range is to large lower it. As for aggy i would say return it to the way it was with regards to the add call range and follow range of the mobs lower his damage and chaos range skill but keep it in.

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