Celtic Heroes

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Re: Do not delete! - Sigils!

#71
Hi there, just to update you, we are currently investigating possible improvements to the sigils. In the mean time we will remove them from the item shop to avoid further complaints, and if you have major issues it should be fine to make a refund request via a support ticket.
Make sigils work in combat that would be sickkkkkkkkkkkk! :D
Just for us players who Purchased sigils before update 4 came along.
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Re: Do not delete! - Sigils!

#72
Just an FYI on sigils. My druid is level 155 and has quite a few sigils. I rarely every used any regens even during aggy fights. Now, on Pyrus, i was completely out of energy after 2 mins. I never attacked pyrus nor cast any skill on him as Im full support. So, there is a BIG change to sigils as a result of the update. Im not sure what it is, but it would help devs sell alot of the new regen equiopment if sigils were not working the same. Just saying!!!

I now have broom at 45 regen, the new ammy at 40 or 45 and I still run out of energy in short order leveling in new cave area with grp. My sigils are not helping at all.
Azzsaver druid 163, BadAzz warrior 143, SneakyAzz rogue 154, Azzwipe (pages holder), Azzgems (gem holder). AKA the Azz Family

Re: Do not delete! - Sigils!

#73
Just an FYI on sigils. My druid is level 155 and has quite a few sigils. I rarely every used any regens even during aggy fights. Now, on Pyrus, i was completely out of energy after 2 mins. I never attacked pyrus nor cast any skill on him as Im full support. So, there is a BIG change to sigils as a result of the update. Im not sure what it is, but it would help devs sell alot of the new regen equiopment if sigils were not working the same. Just saying!!!

I now have broom at 45 regen, the new ammy at 40 or 45 and I still run out of energy in short order leveling in new cave area with grp. My sigils are not helping at all.
Take druids out of combat mode when casting heals or buffs please.
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Re: Do not delete! - Sigils!

#74
I've said before this game is broken if players are fully dependent on sigils to succeed.
Sigils are there to reduce downtime between fights, not a crutch for boss fights.

It's great that meditate works in combat now, but it's not enough.
The real fix should be to investigate issues with energy regen in combat and energy consumption.
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Re: Do not delete! - Sigils!

#75
Ok I tested it, the time in combat after a kill is normal.

So lava is back to normal. which isn't great but ok.

out of combat casting certain things is back to normal it seems!

and sigils seem a little better also now. I will test exact time but it seems faster.
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Re: Do not delete! - Sigils!

#76
I've said before this game is broken if players are fully dependent on sigils to succeed.
Sigils are there to reduce downtime between fights, not a crutch for boss fights.

It's great that meditate works in combat now, but it's not enough.
The real fix should be to investigate issues with energy regen in combat and energy consumption.
This is right on.
Why should Druids be so dependent on sigs in the first place.

Why do almost all other classes receive a spell that regens either health or energy? Even Rouges got a health skill with update. You would think OTM would have considered a casting class and their need for energy. But because we said nothing, they assumed that our class was doing fine.

This whole sigs thing has actually pointed out a big missing component to the druid class. It is a major weakness.

Simple fix.... Give us the the Energy Boost skill
Last edited by Perl on Wed May 08, 2013 3:13 am, edited 1 time in total.

Re: Do not delete! - Sigils!

#77
Simple fix.... Give us the the Energy Boost skill
I have the energy boost skill, and to be honest it's not enough without sigils because we don't have the ice magic ability. I am of the opinion that sigils should be fixed and all Druids should gain access to the energy boost skill.
Qumar, 130 Druid, Danu

Re: Do not delete! - Sigils!

#80
Sigals are still bugged for me. I dont see how me standing away from everything casting a buff on myself has me in combat now. I bought sigals to be competitive,which as a druid if you wanted to compete you had to buy sigals. Now i feal like i wasted money on a toon that is gutted. The hotfixed you did to fix the problem only helped a little. Im starting to wonder if you purposely broke them to have people buy more to get the same return in same time span. As of now it feals almost half the return in same time. I kind of feal like this was a nerf to druids all the way down the board with sigals and death penelty.
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