I've said before this game is broken if players are fully dependent on sigils to succeed.
Sigils are there to reduce downtime between fights, not a crutch for boss fights.
It's great that meditate works in combat now, but it's not enough.
The real fix should be to investigate issues with energy regen in combat and energy consumption.
This is right on.
Why should Druids be so dependent on sigs in the first place.
Why do almost all other classes receive a spell that regens either health or energy? Even Rouges got a health skill with update. You would think OTM would have considered a casting class and their need for energy. But because we said nothing, they assumed that our class was doing fine.
This whole sigs thing has actually pointed out a big missing component to the druid class. It is a major weakness.
Simple fix.... Give us the the Energy Boost skill