Exactly. Same with raising the level of quest gear and substituting quartz and diamond with inferior replacements and increasing bosses toughness.Sigals are still bugged for me. The hotfixed you did to fix the problem only helped a little. Im starting to wonder if you purposely broke them to have people buy more to get the same return in same time span.
It's too much of a money grab otm make it less or you will likely lose more than you gain. Especially new players IMO.
You need to let players keep what they have and entice them to get more. In a momentum based mmo like this if you nerf everyone for profit you make everyone feel as if they have lost.