Celtic Heroes

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Update almost nerfed druids?!?

#1
So ive noticed that this update had alot and we were all excited and what not but there is so much stuff otm has done to this game making it almost stupid to play and ive played for 2 years now so theres about 200 cons and 50 pros to this update (random estimate) it makes me not even want to play anymore i mean takeing on bosses now takes 8+ people and sigils dont work in boss groups cause of healing makes u get attacked makeing druids with out pots almost useless when they run outa energy in first 5 mins and cant regen anything i was thinking the update would be great for the game but i was wrong unless u buy plat or spend months farming to get lux to cover the regen loss as druids and with high energy cost from heals and buffs we r almost nerfed ik many druids have changed there class as have i one thing i will say is OTM PLZ MAKE A SERVER LIKE THE OLD DAYS OF CH ik alot of people that dislike the new update cuz of the crap that came with it and would love a server like the old days ik u can and alot of ur older players would play on it
Idk many probs with other class as i havent tryed em out yet but mobs ur lvl r stronger than u dont seem right and by stronger im verge of op
Zonga - druid - suport
Mabon

Re: Update almost nerfed druids?!?

#5
I feel as if us druids truly did get the short end of the stick, stuck some place thats very uncomfortable... First the way combat was changed making sigils completely useless, especially for druids that relied on them for energy. There's nothing worse than a druid at a boss fight or leveling group with no energy... Next was brought in a death penalty that can only be negated through the Spring of Life skill... Great now i have another skill that is almost necessary for me to max... If only i had the skill points to use it... New lux gear and armor! Woohoo!!! Wait... I just spent nearly 1 million gold on new gear for a whopping extra 100 or so to my heal... Really enjoying the new mobs, areas, quests, and bosses but I do feel like for some reason you, OTM, decided to completely destroy the druid class... The real question is... Whats your new main gonna be???

P. S. To everyone that keeps saying just give druids energy boost... WTF are you crazy? We already are so limited on skill points that tryin to max another skill will totally gimp us even more... After maxing our heals and a buff or two we are already left with maybe one or two skills to make us unique. Lets take that away from us too...
MaxeesVigor 200 druid
Independent of Lugh

Re: Update almost nerfed druids?!?

#6
+1 to maxxees post

We don't need energy boost. That is for mages.
We need skill energy usage reduction. Without sigils the high level Druids are feeling the pain of being level 70 or 80 without sigils. Except they are 140-160 with loads of sigils..
World: Mabon

Rogue 164
Druid 74
Ranger 130
Warrior 94
Mage 88

Re: Update almost nerfed druids?!?

#7
To everyone that keeps saying just give druids energy boost... WTF are you crazy? We already are so limited on skill points that tryin to max another skill will totally gimp us even more... After maxing our heals and a buff or two we are already left with maybe one or two skills to make us unique. Lets take that away from us too...
Agree, i don't want e boost. Its a struggle with limited points as it is, and im not happy i bought another ammy just to get by because sigils are nerfed.
Elite

Re: Update almost nerfed druids?!?

#8
To everyone that keeps saying just give druids energy boost... WTF are you crazy? We already are so limited on skill points that tryin to max another skill will totally gimp us even more... After maxing our heals and a buff or two we are already left with maybe one or two skills to make us unique. Lets take that away from us too...
Agree, i don't want e boost. Its a struggle with limited points as it is, and im not happy i bought another ammy just to get by because sigils are nerfed.

I tried healing agg with 200 sigs on a 40/40 regen broom with a 40:40 regen ammy and it simply was not enough.

I am all for more skill points being added every 10 levels
Image
180 druid- DingoSirius
158 druid-
159 mage- AmagingDingo
144 warrior-
141 ranger-
134 rogue-
113 rogue(retired)

Re: Update almost nerfed druids?!?

#9
I totally agree, Druid is a hard class, till now i hadn't big energy problems but actually i'm runing out faster and that makes me a bad druid..
By the way, the meditate update is awesome, thanks OTM, but its not enough, skills have to cost less energy
I'm a 144 druid without Sigils and with a maxed meditate but ene problem is still there.. We need a solution about this.
TUXIHEALER - epona druid level 140+

Playing this game like a game not like a life.

Re: Update almost nerfed druids?!?

#10
Two things I am going to whine about, BIG time.

First: Energy Usage

http://www.celtic-heroes.com/forum/view ... =4&t=33460

Assuming Bitey is accurate (Which probably is)

At a lv 50 energy usage comparison:

Storm touch: 967 energy cost (EC)versus Ice Shards: 544 energy cost (EC). (This is BS, how can it be almost double of ice shards!)
Spring of life: 1954 EC (Jesus!) Fair enough we wont be doing lv 50 but lv 40 is 1243 energy cost.
Bark: 772 EC, Natures Breath: 967 EC, Natures embrace / touch / abundance: 485 EC. Seriously, how come these support skills are much higher than Ice shards and touch/embrace being only 60 energy lower than ice shards at 544!

Looking at this table makes my heart bleed and blood boil

Second: This is not the first time being brought up.
Guys Listen up,

How about if I tell you guys that energy consumption was addressed but drawn back? So basically, Druids still have the crappy energy consumption that they always had! We need attention towards the energy consumption that Druids need. This is insane in my opinion. I will tell you guys now, if you don't revolt and have the energy comsumption changed, then in the Expansion, if you don't have a minimum of 500 sigils, or even more, you wont survive being a Druid. I am not lying, if you want to see a video of just how much I am not lying right now, look it up. It is by another person in Beta, i don't know exactly the title, but it is crazy how fast we run out of energy! Guys, I tell you now that you will need sigils in this upcoming Update. Good Luck.

RoyalSeraphim
by Eliminater

pigman wrote:We did not have sigils, and druid was the only class that everyone including other classes fought vehemently to have energy issues fixed and nothing happened. Druid testers tried very hard they were ignored

+1 don't flame the Druid testers they did an awesome job of making sure EVERYONE was aware of every Druid issue , it's not on the testers to actually make changes .
Eliminater
This was well spotted in advanced by Druid Beta Testers who has apparently fought very hard to convince OTM to lower energy cost. But it was not approved. Why and how is this the case?

How do you expect druids to continue to do what they do best if the energy cost is that ridiculous! SOl costing 1.2k energy is a BIG FAT JOKE especially due to high expectations on us now with death penalty and rage mode. How can storm touch be almost double of ice shards at 967 energy cost. Even worse still, druid beta testers have tried to lower the energy cost but OTM didnt listen to them.

This is all too bloody ridiculous and OTM is simply giving druids a big reason to rage and whine till this is fix.

While this game is ruled by DPS and tanking, it is also equally nothing without us Druids healing.
MorphMarfa has retired from Celtic Heroes and most probably wont be resurfacing. He had a enjoyable time during his druid adventures in Taranis.

Lv 182+ Druid : Taranis

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