#100
by NightWight
Why I think enrage is bad – makes players that work their butt off levelling and getting bigger/better feel like everything they’ve done is a complete waste when enrage hits and they wipe out with 10% health left on the boss. Makes players feel the mantra has become: level or leave, group or leave, join the best clan only or leave, buy loads of plat items with real life money (and then loads more) or leave. Makes players feel they have to move to a new server where there is actually a higher population density of hardcore players and completely start over if they want end-game gear (buying even tons more plat items). Makes players frustrated beyond reason when they have to stare at a boss that’s been up for days because there just aren’t enough hardcore people on the server to get levelled up and take the boss. Makes players have to read ‘maybe a server reset will clear it so we can get a lesser boss instead’. Makes players feel they got shafted because they did level up and are now punished, not because they levelled up, but because not enough others did level up. Makes players annoyed have to read high level players that were lucky enough to join the ‘right’ server and the ‘right’ clan complain because one thing or another doesn’t suit them. Makes players from smaller clans give up because they can no longer have even a chance at a boss that the big clans hog, even when the smaller clans find a boss alone and have a ‘chance’ at it. At least prior to enrage, the smaller clans knew that if they could get a boss alone for long enough they might actually have a chance to get the quest items they need. Now they are punished for not being in THE clan on their respective servers.
Why I think target lock is good As Is – because (as already witnessed on these forums) the high levels can’t rush in and very easily ks a boss that they have very little to no need to take. Allows people who aren’t (or even are) hardcore levellers to have a chance to finish their quest without waiting months for a golden opportunity to get a chance at a quest boss where no high levels are around to mess them over. Helps keep players from taking bosses out of their level league and encourages smaller level players to keep going rather than giving up and quitting. Keeps lower levels from having to pay exorbitant prices for items that they should be allowed to get on their own.
Again, it seems to me you are all for the new game mechanic that helps you and your top clan but completely against the one that hinders you. No matter which side you choose to argue for, the opposite side feels just the same frustrations and hurts. To ignore the frustrations of the opposite side because it is convenient is just foolish and greedy. In a perfect world the fact that you feel the desire to use real life money to purchase plat would in no way make your opinion any more important than the person who (by circumstance or desire) doesn’t purchase plat. But then again, this is by far from a perfect world. So I say good luck on getting the game changed to suit your personal needs to the detriment of others’.
Agreed, nuff said.
NightWight
183 Ranger
Belenus