Celtic Heroes

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Idea: Skill Point Lux Rings?

#1
Since the update came out, it seems every class has a few new skills that are worth putting points into. However, I have seen multiple posts about simply not having enough points to truly take advantage of them. My suggestion to OTM would be give us generic skill point rings. Make it a lux item or a rare drop. I see two ways this could work. Either make a boss ring that maxes a skill. ie max ring of natures breath- maxes that players natures breath, be it 30,35, or 40 skill points. Or, make lesser rings that just add 10,20,30 or whatever amount of generic skill points to add wherever the player chooses once equipped.

In my mind this solves the additional problem of similiarity in classes. While as a ranger, I feel that light heal, longshot, steady aim, and often bolus are a must. If I had a ring or two I might choose to utilize...entangle....or defensive spikes. This could provide some differentiation within classes and therefore give each player a sense of individuality while also increasing group effectiveness.

I do understand this creates more of an energy issue for all classes but particularly the casters. But what if you could use a ring to max e boost or energy harvest? I haven't tried harvest on my druid yet so I can't comment as to whether this would keep up with the demands of a new skill or not. We could definately use a little extra energy to utilize but I personally don't see it as a must.

This setup could also make individuals choose what skills they use based on energy as well. ie, is one good skill better than two adequate skills that use the same energy. I prefer that this game have strategic elements to it, as well as individuality. I think these rings, or bracelets for that matter, could really bring these two things into play.

Thoughts?
Kingowing
210+ ranger
Resurgence of Arawn
Mind the mirror in advance of your stones flight.

Re: Idea: Skill Point Lux Rings?

#4
Perhaps... you could ONLY equip ONE max ring at a time? That way it'd be less OP and give people a little more variety in builds.

Also make it to where it wouldn't stack with other +skill rings.

So if your cap is say 30, you only get +30 from the ring. If you're wearing a royal/grand ring of the same skill, your skill only stys at 30.

Re: Idea: Skill Point Lux Rings?

#9
Perhaps... you could ONLY equip ONE max ring at a time? That way it'd be less OP and give people a little more variety in builds.

Also make it to where it wouldn't stack with other +skill rings.

So if your cap is say 30, you only get +30 from the ring. If you're wearing a royal/grand ring of the same skill, your skill only stys at 30.

This was my line of thinking as well. Shouldn't be able to use multiple IMO. I also like the idea of rare drop. I remember back in catacombs it used to be awesome when you killed a 4* and it dropped a special weapon.
Kingowing
210+ ranger
Resurgence of Arawn
Mind the mirror in advance of your stones flight.

Re: Idea: Skill Point Lux Rings?

#10
just a note: this came up in beta testing. At this time, they have no way of doing generic points in a ring. I think with the new engine, that type of thing may be possible.

In theory, it would be great though.
Civility, Integrity, and the Hermeneutic of Generosity

World: Lugh
Akbar: Ranger 220+
DrXyn-Druid 180+
Xyn: Mage 170+
Rabka: Rogue 150+
Rabak: Warrior 90+
Clan: Chieftain of Ancients

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