Celtic Heroes

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Re: Hi OTM - Sigils in Plat Store?

#61
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Check the plat I'm saving for sigils. Unfortunately for us, perhaps OTM is considering that they've already got our cash and have given us plat in exchange. The fact that there isn't anything worthwhile for us to buy in the plat store may not concern them. What they should consider though is that folks who have shown a propensity for buying plat will continue to do so as long as the game is enjoyable. Right now, while training on mobs, waiting a few minutes for my health to regen even with regen gear on is not enjoyable for me. I would simply like to decrease my downtime and waiting-around time by purchasing sigils.

OTM, please, a response on the sigil issue would be greatly appreciated.

Re: Hi OTM - Sigils in Plat Store?

#62
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Even if Sigils have been nerfed for Druids in combat can we please have them back?

They still work for everyone after a fight has finished. As i level i want to buy more to keep up the effect.

I dont want to have to use a Resto when not in combat !!!

Thanks Admin. Take 100 gold out of petty cash for your trouble.
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Landoril 221 Ranger
Denoril 170 Rogue
Hateril. Hat holder
Pageril...well you get the idea

Epona (The little server that could)

Re: Hi OTM - Sigils in Plat Store?

#67
So many players are complaining ingame... Here the ones complaining are only the tip of the iceberg.
Hi there, we are currently reviewing this and getting feedback if players want them back or prefer not to have them anymore. It would be great to get as much feedback as possible on this. Thanks
Support classes and caster :
Mages and druids simply cant function at higher levels without sigals if the lux items were considerably upgraded then sigals would not be an issue but try refilling 4k mana between fights at 100 per tick with all new lux thats around 40 ticks at 7 secs per tick 280 secs downtime for those that cant be bothered to do the math thats 4mins 40 secs inbetween kills and thats why there r very few high level casters and what does otm do to improve casters soloing ability? They stop selling sigals and reduce the amount of damage casters can take and reduce the amount of damage they can deal Effectively increasing the cost of all spells increasing casters downtime even more
You have tons of players reporting their disagreement, old ones, newcomers, many have thousand of plats they keep to buy sygils. You let these customers buy your platinium, but did not let them a chance to buy sygils as you removed this items without any notice, this is unfair for them. And this should never happen from a MMO. Not even letting the chance to you current customers to purchase some items available for years before removing them.

I lost a great many friends and think this game is no more enjoyable at all and who just think OTM greedy like never. I start to think the same too.

You very way of earning money out of xp pots, idols and resto is vicious. As many said, many things could be fun and sold in the plat store. Just making your very own survival depending on wether some players are willing to spend thousand of xp pots, idols and resto to reach 190 level is dangerous.

Newcomers won't do it, especially if they need to wait to regen hundred of hours more without sygils.

Your current customer base is disapearing, so many players quitted. In Lugh we feel the difference. I estimate than at least on third of the players who played in V3 have gone. They are barely connecting. Support classes have simply vanished.

HOW DO YOU EXPECT PLAYERS NOT TO QUIT WHEN THEY DO NOT ENJOY PLAYING ANYMORE ???

I am talking not just on behalf of my clan and clansmates, but your game is getting way too hard without a significant change in energy regen for casters classes, or the sygils back the way they were working and in plat shop.
SHADOWKRAR : Warrior 182 Full Glacial
S007 : Rogue 182 Full Glacial / Full Radiant
SHADOWSNIPPER : Ranger 72 Full Meteroric
World : Lugh
Clan : Chieftain of BERSERKERS clan

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