Big question to me for this update is how warriors have been kind of left out of the big improvements.. there have been some, but not enough in my opinion.
1. Apparently, Tank is the ONLY feasible build for a warrior now. Don't get me wrong, I'm a hybrid, but end game armor is tank driven 100%. There's no bonuses for building a badboy hybrid at all.
2. Why are the only shield upgrades a heavy Tank shield, and a modified Mountain Shield with heat damage? Where's the updated regen shield?
Number 1 irks me, because there's no way to make a cool damage driven warrior, even though warriors by nature are heavy hitting beasts. Maybe slow, but when a heavy sword hits you, it should do 10x more damage than a dagger. Seriously.
Number 2 irks me even more because I've seen the new Offhands for the other classes. And there is a version with regen for allllllll of them.
Rogues.. offhand Bounty dagger.. awesome update to venom dagger, with more regen, more pierce and more poison.. can be running 260 dam off hand while regen.
Mages/Druids.. offhand with Focus bonus (i.e. increased damage/heals.. primary purposes of boths classes).. and regen
Rangers.. quiver.. adds more damage and regen like before..
Warriors nothing. Where's our REAL tanking shield that gives us the max protection AND max regen like everyone elses class does.
Just highly dissapointed that our only regen is an ammy with no armor, and bracelets or rings (all of which every other class uses as well)
Doesn't seem like warriors got much of a fair shake in this whole update.
Heck, even the offhand sword (slash), is weak compared to the other offhand weapons.. so you can't even get a comparable offhand to match your style of attack. be nice to have options of an offhand axe or hammer to match main weapons..
OTM - Why is there no Regen Shield?
#1Roguish Warrior, or Warrish Rogue
Rogue 194, Warrior 176, Druid 112, Ranger 111, Mage 100, Bank 71
Rogue 194, Warrior 176, Druid 112, Ranger 111, Mage 100, Bank 71