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Re: Wards are LAME

#11
It really comes down to how many druids are in a clan coordinating their skills in at least a semi long term manner. Yes, wards are near the bottom of the list in terms of priority. But thats not to say that theyre useless. Personally i would put a crush ward above rescue and aura (can someone explain what rescue actually does? Never bothered getting it). So for a clan with 4 or 5 high level druids it prob makes the list. Keep in mind that crush is the most common mob damage type so you're getting a bark clone that works most of the time. Not completely useless
Level 220 mage- InnerCircle of Rhiannon
Necro, proteus, unox kills :D
http://www.celticheroes.net/profile.php?hero=runvs

Re: Wards are LAME

#12
Rescue teleports the player towards you and gives them an embrace type skill for 15 secs just less powerful

Great fun for trolling and can be used in conjunction with bolas, roots and shadow (i think it was its main purpose)
181 Druid
166 Rouge

Veteran CH Player, playing since December 2011.
Proud owner of a white coven

Proud Member of Aeon
"Patience is bitter, but its fruit is sweet"
There is no sweet fruit for CH...

Re: Wards are LAME

#14
ok so i just read the first coupla long posts and then read frostknights at which point i stopped reading and just skipped to the end

so the reason i am typing this is to correct royalseraphim on his description of bless
it increases all skill evasions

this does NOT include auto-attack because that is not a skill
Danu:
Deathreaver - level 136 Warrior
Flametongue - level 62 Mage

Re: Wards are LAME

#16
Bless is not a true ward spell and should not be in this discussion.

To commit points to any ward spell they need to have more benefit. Currently there are tooooooo many other spells far more valuable.

No, Bless isn't truly a ward spell, but it is a super-ward spell. People asked for the ward skills to be combined into one skill with maximum utility, so this is what authority handed out Druids. Bless is the ultimate skill next to warding skills as a side. If you were a support Druid, I would highly suggest trying to max this skil. Mainstream skills such as Shield of Bark, Nature's Embrace, and Abundace all are great, but really, if you have multiple druids in a group, there is no worth of adding any skill points to this. Start using skills that others aren't using so buffs are maximized on the tank. What I am trying to say is that only the highest amount of such buff skill goes through to the target, if you can top other Druid' skills then go for it, if not, then don't waste your time.

Honestly Perl, you have no dignity calling me out a few posts ago saying that I should start reading and that I can't absorb the other half of your post? Really? I did, and quite honestly, I think you should try another class than the Druid class, you seem not to know what you are doing. Calling me out on my opinions is a terrible mistake, and I clearly stated, “no offense to your general opinions.” Don't be so illogical with your suggestions, they are quite stupid, all of them. If you suggest those, might as well ask for your own server, right? With infinite gold, health, energy, best items in the game, and whatnot. Something must be stuck in your head that you think what you think and don't take no for an answer. I didn't want to start a fight over a stupid post like yours, but clearly you did. One comment was right, I did fine myself a noob, Perl. Congratulations. You should learn to take comments and opinions and learn from them, not go against it. I been playing for quite a long time and has had a lot of experience. This doesn't go just for me, but for one and all experienced Druids/Players out there. Take feedback and adjust to them. This is a Druid thread for discussion, not a B!tchFest. Not trying to start drama,

RoyalSeraphim of Taranis

Re: Wards are LAME

#17
A super ward i believe is called shield of bark :)

It increases your abilities to resist the physical damages just not elemental

There are NONE that raise all 4 elemental resists at once but they are separate

Bless however has nothing to do with reducing the damage taken, that is what wards are for. Bless increases your ability to EVADE the attacks, no not auto attack but skills. This is a skill opposite to the rogue (woo spelt it right) skill Expose Weakness, bless increases the evasions which are then used to help evade special skills.
Im not exactly sure which is which but the different skills types are the direct

damage ones, pummel, quickstrike, sharpshot etc.
Then the elemental direct damage, ice shards, firebolt, lightning etc.
Then the DoT skills, rend, barbed shot, rupture etc.
The the same again with elemental ones, incinerate, vines etc.
Now the movement ones, bolas, freeze, roots etc.
And lastly the ones defbuffing you, howling wind, lures, shatter etc.

Now why does this look familiar, yes thats right. The statue quests :o
Fortitude
Warding
Reflex
Vigor
and erm the other 2, cant remember :?

Expose weakness reduces the effect of each of these abilities, allowing less dodges for skill hits.
Bless increases the effect of each ability, allowing more dodges for skill hits.

Admin honestly should just change what each one says "+500 Fortitude"
It may not be exact but its basically raising your abilities.

Royal they do not increase your resistance to the different attacks unlike wards which do
They actually increase your chances at dodging those attacks, just not auto attack only skills

Another pointless skill made by OTM, a skill that raises your abilities to dodge skills. Another skill like wards, not because it reduces damage but instead its LAME

Godzilla007 of Taranis
181 Druid
166 Rouge

Veteran CH Player, playing since December 2011.
Proud owner of a white coven

Proud Member of Aeon
"Patience is bitter, but its fruit is sweet"
There is no sweet fruit for CH...

Re: Wards are LAME

#19
Godzilla is right on point with this and I find it very funny some of the high lvl druids haven't pointed out until he did.

Wards increase resistance to damage.
Bless (not a ward/ not a super ward) boost evasion ratings

It's like saying warriors enduring guard gives you armor. no it doesn't. it boost you physical evasion skill. Protective stance boost armor which guess what, surprise!!! It's resistance to crush,pierce and slash damage.

bless and wards are totally different. end of story. Bless isn't apart of the conversation anymore

The wards can be helpful but like its been said only to a certain degree and not enough to make it work stack point in UNLESS you KNOW what kind of damage your going to be taking in. I disagree agree a little with the initial post of not knowing. As a druid i feel that its our job to find out. Go do research. I wouldn't expect mobs to say, "Time out. Hey guys, I'm doing crush damage. ok, time in" Also try reading the buffs,curses on your group members and bosses. All-seeing one has an aoe that does crush damage and even say its doing crush damage if you tap the icon. Not very hard.

What people have to remember is that the druid is the most versatile class in the game and if you don't know your own place, your gonna be lost.

Re: Wards are LAME

#20
These are skill I have defined as lame.

Spring of Life
Ward of Fire
Ward of Ice
Ward of Magic
Ward of Giants
Ward of Soldiers
Ward of Assassins

To even suggest putting point in these skills is beyond me.
As I have suggested, to make these skills worthy of our limited point they will need to be changed.
I have never used them before, but am considering going with Ward of Fire (just got it, to complete most of the spells - just need Rescue now). Since I still level around the golems, do aggy, and there are the summer dragons, it seems like a good skill to use.

As a hybrid, I have been using calm (no points), abundance 15, touch 30, embrace 23 +4, vines 15 +3, swarm 15, lightning strike 25 +4, and storm touch 10 +3. I ran into energy problems, even with reguvs, when I went higher in fewer skills - had embrace at 30 +7. I'm hoping I have some Ward of Fire rings and can get by with just swapping in/out my swarm points.

I like the idea of the Wards and think they were designed with the plan that there would be more players/druids around, so that we could specialize in certain skills and stay busy and helpful...
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Castiglioni - 180 Druid in Lugh
147 Ranger
Member of Clan Elixir

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