Celtic Heroes

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Leveling.

#1
Is there any good way for a lvl 107 druid to solo level while keeping some support?
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117+ Druid (Main) RedDogy
70+ Ranger
63+ Rogue
World: Morrigan
Clan: Looking for clan. (Old one was dead)
Current: Class Balance is a must!

Don't Judge a book by its cover.

There are 3 types of people in this world. Those that can count, and those that can't.

Re: Leveling.

#2
Is there any good way for a lvl 107 druid to solo level while keeping some support?
I'm assuming you are asking about a build... in which case the answer is yes. You want a Hybrid build.

At lvl 107, you have 106 skill points, and 530 stat points to play with, so here is a basic Hybrid at your level to consider:

Skills

Vines: 20/25
Lightning: 20/25
Storm: 15/25
Touch: 20/25
Bark: 20/25

This would leave you with 11 skill points. I suggest starting with these numbers and adding as you see fit. If you find, for instance, that you are able to solo easily with these skills and are happy with your heal, you might put your extra points into Embrace, Abundance, or both.

Along with these skills, you should pick up some rings to help out. You could get some Vines and Lightning rings for when you solo, and some Touch and Bark rings for when you support.

If you find that you aren't getting as much bang as you had hoped (even with the rings) bump the 20s up to 22 and test some more. You will still have 3 more points you can use as you see fit.

I don't recommend overmaxing any of your skills. The Energy drain might be too much to manage at your level.

Stats

If you want to be a full Hybrid with solo survivability, you might want to mix up your stat points as well. At your level, I might consider the following:

Str: 5
Dex: 50
Foc: 300
Vit: 130

This will leave you with 50 extra points that you can use after you test your build out a little. If your health is coming down a lot, add some Vitality; if you are fine healthwise, add it to Focus.

Items

As I said, you will want some useful rings that you can switch depending on the situation, and depending on how much cash you have, you could get a couple offhands as well.

Personally, I have a Golden Trident for when I solo, and a Master's Gimore for when I support. I use a Diamond totem in both cases.

The choice of offhand really has the potential to leverage your skills and stats. When you solo, a Trident is going to give you some Strength and Dexterity. When you support, the Gimore will give you the Focus bonus. In both situations, the Nature magic from the Totem will be helpful. If you have dex at 50 and use a Trident, you won't have as many problems with interruptions.

Final Points

The problem with text is that it is linear... I've gone through this from one thing to the next, but I want you to think more dimensionally when you re-build... ie. test the base level skills, with the base level stats, your new rings, and the offhand (if possible)... then bump up your skills/stats slowly as you try it out.

Both the Trident and Grimore should be fairly easy to get on the second hand market.

Remember also that my recommendation is based on your statement of solo and some support. You can tweak the numbers and skills I suggested based on your personal situation. I think, though, the build I suggested will allow you to solo Trees and Kelpies fairly easily, and will still allow you a decent heal when grouped. The Bark is useful in any situation.

Good luck.
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Dersu of Herne
lvl 135+ Druid (Double Helix Build)
Clan Infection... of the Britannians family of clans.

Re: Leveling.

#3
For solo I prefer embrace over natures touch. Also hw is a great skill for solo lvl. With hero gloves, trident and a diamond icon you have a good auto attack ;)
Ephraim, 191 Dps Rogue
Bonfire!!!
Proud part of Resurgence/Arawn
aka Ezekiell

Re: Leveling.

#4
For solo I prefer embrace over natures touch. Also hw is a great skill for solo lvl. With hero gloves, trident and a diamond icon you have a good auto attack ;)
The things you've listed, however, are for a completely solo build. He is asking about solo and support. HW is great for solo, but you need a high HW and a decent amount of dex... but it isn't so useful as a support skill as a Tank isn't going to have high Dex. If he wants to be decent at both solo and support, HW probably isn't so important.

Similarly, a high Embrace might be good for a complete solo, and fine as a secondary support (if he can spare the points)... but if he is grouped and supporting, a decent Touch is going to be more effective in that situation.

The question with Embrace is if he has the dex... with low Dex, Embrace might be better as it has a better chance of casting. Add some Dex, however, and Touch can cast no problem.

I agree that the gloves, trident and icon work well together.
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Dersu of Herne
lvl 135+ Druid (Double Helix Build)
Clan Infection... of the Britannians family of clans.

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