Celtic Heroes

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Questers priority for bosses

#1
Can we please fix they lock system to favor those who still need the drops from a bos. In my world there are 2 major clans. Clan 1 has 80% of lvl req members with full dl clan 2 has bearly and gloves or boots for lvl req players. Both clans are 100% capable of killing the bosses. The problem is the lock system favors those who already have the drop (gear) and puts the players who still need them at a great disadvantage. I have played since 2011 bought enough plat to buy a car. I would like to be able to complete my quest instead of seeing a group with full dl take every boss. This is a serious problem. And has ruind the game for most of my server. Those who have already compleeted quest shouldn't be able to monopolize and ruin the game for the rest of the server. I say add extra lock points for those who still need the quest and add a penelty for lock points to those who no longer need it for the quest. Make the end game playable for everyone not just the 1 group who get there gear first.
Last edited by Deathsbank on Fri Aug 02, 2013 7:58 pm, edited 1 time in total.

Re: Questers priority for bosses

#2
First off, Arawn is does not have 2 top clans. We have the "Wannabe" top clan Uskoci. Then we have the real top clan BadaBing. Secondly, saying 80% of our members have full dl is false, because we atm have only 23 full sets, and that's not 80% of our clan. We, BadaBing, have our 23 sets due to our anazing teamwork, and partly due to us being bad *ssses. We camp for our sets, and we work together to get where we are.

Uskoci, the so called "number 1 clan in all worlds" has gotten 2 full sets, can't kill hrungnir, and bullies our lower level members in the arena, instead of camping for dl and earning it. So please, continue bullying our memvers in the arena, and complain to OTM about never getting the dl drops.


P.S. Maybe you should go camp (:
Winded- Ranger-180
World-Arawn
Clan-Guardian of BadaBing

Re: Questers priority for bosses

#3
Regardless of you conjecture bigotry and deviance from op.

We do camp night and day it is pointless when a group of 5 has more lock points from full dl than a group of 8 who still needs quest. Both groups same lvl. Only 1 needs drops for the toon they have in the group at boss sight fighting over lock.

A player who needs a quest should have priority to compleet quest over some player who has already compleeted it.

A player who needs dragon frags should get extra lock points from falgren and a player with full dl should have less.

A player who needs ritual gems for quest should get bonus lock points and a player who has full dl (should let others compleet quest as well) should have a penelty on lock points.

Quests should be possible to accomplish able by everyone not just those who have already done so.

They system is flawed. The game will surely fail when only 23 people in an entire server are able to complete a quest due to monopolizing. When there are 100s of players that meet the lvl req.

Re: Questers priority for bosses

#4
So many people would quit if that was the case. Why work this hard just for OTM to give quester's priority to a well organized clan trying to gear their members. Stop whining, and just go camp for the drops. Oh wait, even if you camped your "top clan" still couldn't win in a ffa, especially where our members level 165 and lower out dps your level 180+ members
Winded- Ranger-180
World-Arawn
Clan-Guardian of BadaBing

Re: Questers priority for bosses

#5
So many people would quit if that was the case. Why work this hard just for OTM to give quester's priority to a well organized clan trying to gear their members. Stop whining, and just go camp for the drops. Oh wait, even if you camped your "top clan" still couldn't win in a ffa, especially where our members level 165 and lower out dps your level 180+ members
:lol:
Image
“Brevity is the soul of wit.”

Re: Questers priority for bosses

#6
Like i said this game will sink faster than a bottomless boat when only 23 people are able to complete quests due to monopolizing.

You think its funny to not allow anyone else to play and finish quests. See how funny it is when the largest most powerfull clan quits stops buying plat and update 5 was never funded by the 23 monopolie masters that are all that is left playing.

Questers should have bonus lock points

Non questers should receive lock point penelty.

Regardless of clans servers or greed.
Last edited by Deathsbank on Fri Aug 02, 2013 7:46 pm, edited 2 times in total.

Re: Questers priority for bosses

#7
Like i said this game will sink faster than a bottomless boat when only 23 people are able to complete quests due to monopolizing.
True, target lock is an absolute joke. The only good gear in the game being monopolized by one clan on Escher server is a joke. Lux is nothing in comparison to Hrungnir / Dl / Aggragoth / Summer bosses loot
Image
“Brevity is the soul of wit.”

Re: Questers priority for bosses

#8
We aren't monopolizing. We don't camp 24/7 and never let anyone get bosses. We worked hard to get were we are, and instead of Uskoci doing the same, they spend all their time bullying our members in the arena, and complain about us getting all the bosses when they don't camp
Winded- Ranger-180
World-Arawn
Clan-Guardian of BadaBing

Re: Questers priority for bosses

#9
Op

Questers should revive a lock point bonus on bosses they still need

Non questers should recieve a lock point penelty on bosses they no longer need

This would incourage more players to continue playing and solve the issues of non questers target lock monopolization. More players more quests complete more plat bought better updates better game for all regardless of clan or server.

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