Celtic Heroes

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Re: Is dragonlord the end?

#12
I am thinking the next armor set will be based off the gods...

Druid: Taranis's _____ (God of Thunder)
Rogue: Arawn's ____ (God of Death)
Warrior: Morrigan's ____ (God of War)
Mage: Brigit's _____ (God of Fire)
Ranger: Cernunno's ____ (God of the Hunt)


Just my thoughts
Even if they didnt have any ideas... They do now, i like this :)
Thund3rstruck- 225 DG Warrior
St0rm- 215 Druid
Bowz- 215 Ranger
Wolfgang

Re: Is dragonlord the end?

#13
Great ideas there! Next zone coming out is going to be Gelebron's tower though..
Well if it is, maybe the Gods decided you needed to enter protected with their armor, and if crom is in there, Godly armor for him.
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117+ Druid (Main) RedDogy
70+ Ranger
63+ Rogue
World: Morrigan
Clan: Looking for clan. (Old one was dead)
Current: Class Balance is a must!

Don't Judge a book by its cover.

There are 3 types of people in this world. Those that can count, and those that can't.

Re: Is dragonlord the end?

#14
im hoping for a choise in each class to be more solo battling, more full supportive for groups, more full damage for groups, or even full tanker. in each class, with the option to change, by gear and skills, more then now. obviously with each class excelling in different things and some being more close together on all ways to go then others (like rogues, who will be more commited to full damage, will have bad support and be quite well tanks too, with the right settings).

example:
a warrior (main thing tanking) will be able to do more damage, and survive less, with change of armor and skills. damage wont come close to what a rogue does, but is still a good option. supportive role would be decent dmg, decent tank, but with skill and gear set for helping others survive.
a druid that obviously has main role support, can dmg quite well, but have the option to put on warrior-like gear to be able to survive a lot, therefor being able to solo fight more and tank even, obviously highly nerfed, as druids excell in support and slightly in nature damage.
a mage being able to become a good tank, good damage and good support, therewith being the class that is most balanced in all ways.

and so on...
not a complete idea yet, i know, but -if worked out well- possibly the start of an entire new dimension of playing, when you will have to choose from different armor sets at quests, to become either one of the optional druids/mages/warriors/rogues/rangers. this would create more diversity per class in what people choose and, also, give the option to personalize your setup more and more.
lvl 215 druid
rosmerta

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Re: Is dragonlord the end?

#16
im hoping for a choise in each class to be more solo battling, more full supportive for groups, more full damage for groups, or even full tanker. in each class, with the option to change, by gear and skills, more then now. obviously with each class excelling in different things and some being more close together on all ways to go then others (like rogues, who will be more commited to full damage, will have bad support and be quite well tanks too, with the right settings).

example:
a warrior (main thing tanking) will be able to do more damage, and survive less, with change of armor and skills. damage wont come close to what a rogue does, but is still a good option. supportive role would be decent dmg, decent tank, but with skill and gear set for helping others survive.
a druid that obviously has main role support, can dmg quite well, but have the option to put on warrior-like gear to be able to survive a lot, therefor being able to solo fight more and tank even, obviously highly nerfed, as druids excell in support and slightly in nature damage.
a mage being able to become a good tank, good damage and good support, therewith being the class that is most balanced in all ways.

and so on...
not a complete idea yet, i know, but -if worked out well- possibly the start of an entire new dimension of playing, when you will have to choose from different armor sets at quests, to become either one of the optional druids/mages/warriors/rogues/rangers. this would create more diversity per class in what people choose and, also, give the option to personalize your setup more and more.

This ^ +1
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Re: Is dragonlord the end?

#17
im hoping for a choise in each class to be more solo battling, more full supportive for groups, more full damage for groups, or even full tanker. in each class, with the option to change, by gear and skills, more then now. obviously with each class excelling in different things and some being more close together on all ways to go then others (like rogues, who will be more commited to full damage, will have bad support and be quite well tanks too, with the right settings).

example:
a warrior (main thing tanking) will be able to do more damage, and survive less, with change of armor and skills. damage wont come close to what a rogue does, but is still a good option. supportive role would be decent dmg, decent tank, but with skill and gear set for helping others survive.
a druid that obviously has main role support, can dmg quite well, but have the option to put on warrior-like gear to be able to survive a lot, therefor being able to solo fight more and tank even, obviously highly nerfed, as druids excell in support and slightly in nature damage.
a mage being able to become a good tank, good damage and good support, therewith being the class that is most balanced in all ways.

and so on...
not a complete idea yet, i know, but -if worked out well- possibly the start of an entire new dimension of playing, when you will have to choose from different armor sets at quests, to become either one of the optional druids/mages/warriors/rogues/rangers. this would create more diversity per class in what people choose and, also, give the option to personalize your setup more and more.
I disagree, they have classes for a reason. Its like trying to turn a druid into a warrior.

Re: Is dragonlord the end?

#20
Simple, crom is defeated. But a good god turns evil, so godly armors arent for him. Then you need to go through quests for him, like have 4 sets better then godly but worse then the ones for him. There could be a underworld and you need dark/evil armors... Just some thoughts.
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117+ Druid (Main) RedDogy
70+ Ranger
63+ Rogue
World: Morrigan
Clan: Looking for clan. (Old one was dead)
Current: Class Balance is a must!

Don't Judge a book by its cover.

There are 3 types of people in this world. Those that can count, and those that can't.

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