you get an answer and yet you continue to complain. my "uncivil and antisocial" comment was meant for the category of people specific to the one you fall into. the second half of your statement directed toward me contradicts the first half.Admin,
Thank you sincerely for posting.
Please note, that for many of us, raising combat skills into the high 20s, 30s and beyond, results in energy depletion to the point we run out and have to stand around for minutes at a time. I look forward to new items for druids to help with energy (of course this may be at the expense of boosting focus or other stats) but I hope you will still consider lowering the cost, or adjusting the formula that controls the rate of energy cost as spell level increases.
*On a non-related note Elvra, please stop invading threads with uncivil and antisocial language and treatment. This is a community after all.
I get that I can split my skill points into all of my skills and never run out of energy, but what is the point of getting rings, charms, and bracelets from bosses and to level up if I can't use my best skills effectively?There are a wide varieties of items and more coming all the time into the game and skills are very configurable which can be used to customise the power of your character and energy usage, and items are most likely going to be the way the game develops rather than arbitrary changes to the balance.
Even with lux regens, if I max 2 to 3 healing skills and use them repeatedly, I can't get through even the easiest boss fight without an energy potion or elixir.
I can understand our dps skills using a lot of energy and changing that affecting other players, but simply lowering the energy requirements of our healing and ward skills, etc., wouldn't overpower druids and would help everyone.
Or fix energy harvest. Let it give us full energy at a cost of some health or something. Or let us convert health to energy.
There are a lot of little things that can be done without big meddling that can make the game fairer for druids.
I would also like to point out that admin specifically said the message from the community was we did not want drastic changes. , you know, like the sigil incident of 2013 that almodt brought the world to an end. admin also said items will be the wave the CH future. so as you continue to ignore, even though you quoted, the exact words of admin, let me spell it out to you in crayola and magic smelly markers. changing energy consumption now will dilute the value of any energy regen items of now and the future, dilute the value of platinum resos now and in the future, as well as dilute the signifance of being able to craft both potions and regen items when the time comes.
now as hard as it is for some of you to be able to see past your own nose, admin attempted to communicate this without bluntly telling you "stfu we know what were doing". lucky for you all I'm here to do what admin isnt allowed. so as uncivil and antisocial as I can be, stfu they know what they're doing. smooches.