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Infinite Heals Tactic

#1
This is a battle tactic I thought of a while ago. This is manufactured for a Mordris bossfight, you can tailor it however you wants, depending on your druids' cooldown rate. Of course, this tactic alone will not work, you will still need DPSes, druids for other players, and whatever else you'd need to kill a boss.
Say that you have someone working on tanking Mordris, if that is actually possible. For this tactic, you would need 3-6 level 190+ druids, with their Nature's Touch leveled at about 45/40-50/40.
Now, thanks to two druids I know who were so generous as to help me, I have found that Nature's Touch, at that level, takes 2 seconds to cast, and 3 seconds to cool down.
So, while the main tank is doing his doing his job, the 3-6 druids fan out behind him/her, and will be surrounded by other players killings Adds, the Priestess, or Mordris herself.
All druids must be in Still Stance (Standing straight up, not hunched in battle position, like when casting a skill)

The first druid starts their heal. Once the second druid sees the first go into Battle Stance, the second starts their heal. Then next druid sees its former go into battle stance, and casts their heal. This goes on and on.
No druid starts their heal until the druid before them goes into battle stance, unless it is the first druid to start the cycle.
If this works as I hope it will, it will keep the tank's health fully replenished, since it has a heal every second. But the tank should regularly taunt, so Mordris doesn't get wise and take out your druids.

Thank you for reading, I hoped this helps you a lot, and a special thanks to Ravenwolf and Mazzie, who supplied me with information about their cast times and cooldowns.
Last edited by Gemwing on Sat Sep 07, 2013 12:19 am, edited 1 time in total.
Server- Sulis
Clan- Transcendant (Clansman)
Gemwing-Level 140+r
Aodhan- Level 55+ Mage

http://celtic-heroes.com/forum/viewtopi ... 45&t=51052

Re: Infinite Heals Tactic

#5
I don't think this would work. all it takes is for one player to lag just a second, for the cycle to be broken. if you have ever duel deviced, you would notice it is quite common for one of the players to be laggy behind the other.

Nice idea though
Filli-Ranger 185+
Fishgutz101-Rogue 130+
Killi-Mage 100+


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Re: Infinite Heals Tactic

#6
I don't think this would work. all it takes is for one player to lag just a second, for the cycle to be broken. if you have ever duel deviced, you would notice it is quite common for one of the players to be laggy behind the other.

Nice idea though
If the main tank lags, that's a problem in any instance, not just with this tactic at work. It's no sweat if a druid lags in this cycle,because the druid after the LAGGEE will follow the druid before the LAGGEE for pointers.
Server- Sulis
Clan- Transcendant (Clansman)
Gemwing-Level 140+r
Aodhan- Level 55+ Mage

http://celtic-heroes.com/forum/viewtopi ... 45&t=51052

Re: Infinite Heals Tactic

#7
I don't think this would work. all it takes is for one player to lag just a second, for the cycle to be broken. if you have ever duel deviced, you would notice it is quite common for one of the players to be laggy behind the other.

Nice idea though
If the main tank lags, that's a problem in any instance, not just with this tactic at work. It's no sweat if a druid lags in this cycle,because the druid after the LAGGEE will follow the druid before the LAGGEE for pointers.
If the druids lagging, the "infinite heals" concept won't work. Look at it this way, if druid one starts casting, and druid 2 is lagging so bad he/she misses the combat Que, there would be no "infinite heals," instead, just normal.
Filli-Ranger 185+
Fishgutz101-Rogue 130+
Killi-Mage 100+


Would You Like Fries With That?

Re: Infinite Heals Tactic

#9
This is very well thought out and great info to know. Thanks for sharing this. The only problem is that there is no such thing as an intimate healing tactic in ch thanks to high druid energy costs that otm refuses to fix. Healing at that level only lasts as long as the amount of money you are willing to give to otm for regen pots and elixers.
DoctorOzz
Arawn

Re: Infinite Heals Tactic

#10
This is very well thought out and great info to know. Thanks for sharing this. The only problem is that there is no such thing as an intimate healing tactic in ch thanks to high druid energy costs that otm refuses to fix. Healing at that level only lasts as long as the amount of money you are willing to give to otm for regen pots and elixers.
I would think that high level druids would have access to high quality regens, but it must bevmore complex an issue.
Server- Sulis
Clan- Transcendant (Clansman)
Gemwing-Level 140+r
Aodhan- Level 55+ Mage

http://celtic-heroes.com/forum/viewtopi ... 45&t=51052

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